mojira.dev

ZazaKrizpy

Assigned

No issues.

Reported

MCPE-235024 Death screen no longer fades in Confirmed MCPE-234775 Closed Captions fading out animations breaks when subtitle is shown repeatedly Confirmed MCPE-234709 Subtitles text slightly offset to the right when showing subtitle with "<" direction Unconfirmed MCPE-234662 Closed Captions creates a brand new subtitles if the sound hasn't been heard past 1.5 seconds Unconfirmed MCPE-234519 Player animations break when the player moves too fast Confirmed MCPE-234518 End sky flashes are not available in Fancy and Simple graphics Confirmed MCPE-234422 Zombies and humanoid mobs no longer play spear use sound Confirmed MCPE-234416 Repeatedly pressing the ESC key while transferring between servers shows a broken pause menu and soft locks the game Confirmed MCPE-234383 Closed Captions can not be seen from other screens Confirmed MCPE-233809 Event promotional art remains animated when Screen Animations is turned off Works As Intended MCPE-233417 Closed Captions overlap with Mob Effects Confirmed MCPE-233204 Closed Captions panel use fixed size Works As Intended MCPE-233203 Closed Captions text is not centered Works As Intended MCPE-233144 Sounds played through entity or attachables animations do not produces subtitles Confirmed MCPE-233119 Closed Caption only show one time when doing certain actions repeatedly Confirmed MCPE-232923 mob.horse.jump sound no longer plays Confirmed MCPE-232915 "Preview" subtitle in the Minecraft logo is off-centered Confirmed MCPE-232720 Player no longer moves slightly when jumping with horse, mule, or donkey Confirmed MCPE-232231 Some attachable items render incorrectly when held by Bogged and Strays Confirmed MCPE-232120 Spear tired rotation in first-person no longer match Java Edition Works As Intended

Comments

The fix mentioned in the changelogs is about the incorrect rotation of the vanilla panorama (which is reported in MCPE-229841), so the fix mentioned in the changelog is correct and present in-game, they just incorrectly linked to the wrong bug report.

Although I still prefer if Mojang reconsider this and reopen this issue (or the parent issue that this bug report duplicates), as having different panorama rotations while using a resource packs that has custom panorama is just weird.

Fixed in 26.0.27 Preview.

From my testing, no, the fix for this issue doesn’t fix MCPE-172710, both attack and breathing animations is still different.

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That was entirely different issue, that one is about player position on mount while jumping, while this one about mount jump sounds being missing.

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