Previously, every time a zombies or humanoid mobs (like piglins) use charge attack, the spear use sound will be played, but since 1.21.130.27 Preview this is no longer the case.
Steps to reproduce:
Set your gamemode to creative, and then summon a Husk
Run: /replaceitem entity @e[type=husk] slot.weapon.mainhand 0 stone_spear
Switch back to survival mode
Observe
Expected results:
Spear use sounds is played when zombies or humanoid mobs use charge attack.
Observed results:
No sounds is produced when zombies or humanoid mobs use charge attack.
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