mojira.dev
50 of 970
1
Key
Summary
Status
Reporter
Assignee
Created
MCPE-235474
Vibrant Visuals: Baby squid's MERS texture is misaligned
Confirmed
[Mod] LateLag
MCPE-235469
Baby glow squid is not emissive
Confirmed
[Mod] LateLag
MCPE-234674
Babies spawned by using spawn eggs on other mobs float slightly
Unconfirmed
[Mod] LateLag
MCPE-234673
Baby horses, donkeys and mules spawned by using spawn eggs on tamed adults come in a broken state
Unconfirmed
[Mod] LateLag
MCPE-234672
Baby cats, ocelots and wolves spawned by using spawn eggs on untamed mobs come in a broken state
Unconfirmed
[Mod] LateLag
MC-305507
Baby cat model is not scaled
Confirmed
[Mod] LateLag
MCPE-233847
Global resource packs are not loaded after being applied
Duplicate
[Mod] LateLag
MC-305111
Boss darkened ambient light is too reddish
Confirmed
[Mod] LateLag
MC-304769
Kinetic weapon use animation breaks when the knockback max duration is 20 ticks longer than the dismount max duration
Confirmed
[Mod] LateLag
MCPE-232724
Wolf's lead hold anchor is not centered
Confirmed
[Mod] LateLag
MCPE-232722
Wolf armor is still offset
Duplicate
[Mod] LateLag
MCPE-231655
Effect icons become invisible for the remainder of the session after changing resource packs
Confirmed
[Mod] LateLag
MCPE-231648
Old growth spruce taiga no longer generates trees
Duplicate
[Mod] LateLag
MCPE-231641
Entities and particles are not affected by colored static lights
Confirmed
[Mod] LateLag
MCPE-231639
Static lights are equally bright at all light levels
Fixed
[Mod] LateLag
MCPE-231580
Piglin and Piglin Brute Spawn Eggs are not sorted alphabetically
Confirmed
[Mod] LateLag
MCPE-230918
Ambient mob effect does not update according to the source
Confirmed
[Mod] LateLag
MCPE-230840
Damage Tilt setting is no longer visible in the new UI
Duplicate
[Mod] LateLag
MCPE-230839
Camera shake setting has an inaccurate description
Duplicate
[Mod] LateLag
MCPE-229892
Damage Tilt option is in the video settings
Works As Intended
[Mod] LateLag
MCPE-229885
Spear charge doesn't play a sound in first person if the HUD is hidden
Won't Fix
[Mod] LateLag
MCPE-229046
Opening chat does not automatically select the chat box anymore
Fixed
[Mod] LateLag
MCPE-228875
GDK version of the game often resets the windowed resolution
Confirmed
[Mod] LateLag
MCPE-228871
"Hide Sky Flashes" option makes the end flash sounds play non stop
Confirmed
[Mod] LateLag
MCPE-228558
Player is able to create a ghost point light
Plausible
[Mod] LateLag
MCPE-228556
Copper lantern variants have yellow point lights
Plausible
[Mod] LateLag
MCPE-228541
1.21.120 Dolphin files are duplicated
Plausible
[Mod] LateLag
MCPE-228281
Mooshroom's mushrooms are not affected by the "Enable Dithering" setting
Fixed
[Mod] LateLag
MCPE-228257
Shelf items are shaded twice
Confirmed
[Mod] LateLag
MCPE-228089
Vibrant Visuals: Paintings are less detailed than before
Works As Intended
[Mod] LateLag
MCPE-226332
Copper chest loses its unique name when the world is reloaded
Fixed
[Mod] LateLag
MCPE-225999
Sitting Copper Golem Statue has inconsistent UV mapping
Fixed
[Mod] LateLag
MC-300168
All shelf variants are in the redstone section of the creative inventory
Fixed
[Mod] LateLag
MCPE-225215
Player is unable to change the pose of a copper golem statue when holding an item
Works As Intended
[Mod] LateLag
MCPE-225213
Copper golem statue item is offset when dropped
Fixed
[Mod] LateLag
MCPE-224872
Models are not loaded correctly in resource packs with subpacks
Fixed
[Mod] LateLag
MCPE-223825
All copper chests' inner textures are incorrectly mirrored
Fixed
[Mod] LateLag
MCPE-223754
Copper golem loses oxidation level when built sideways
Fixed
[Mod] LateLag
MCPE-223753
Copper golem is spawned in the air when built sideways
Fixed
[Mod] LateLag
MCPE-223747
Copper golems make equipping sounds when picking up equippable items
Confirmed
[Mod] LateLag
MCPE-221759
Underwater brightness change is no longer smooth
Fixed
[Mod] LateLag
MCPE-221702
Vibrant Visuals: Clouds and environment are no longer reflected on the water surface
Duplicate
[Mod] LateLag
MCPE-221699
Vibrant Visuals: Water surface texture is no longer visible when underwater
Duplicate
[Mod] LateLag
MCPE-221698
Switching to Vibrant Visuals inside a world causes water to lose its unique graphical effects
Duplicate
[Mod] LateLag
MCPE-221695
Vibrant Visuals: Blocks underwater are no longer colored blue
Duplicate
[Mod] LateLag
MCPE-221297
Happy ghast moves faster when not being ridden
Community Consensus
[Mod] LateLag
MCPE-220606
Ghast is not centered vertically on its hitbox
Fixed
[Mod] LateLag
MCPE-220605
Harness model is not centered vertically on the happy ghast
Works As Intended
[Mod] LateLag
MCPE-220581
Vibrant Visuals: Respawn anchor is not consistently emissive on all sides
Plausible
[Mod] LateLag
MCPE-220579
Vibrant Visuals: Beacon beam texture is broken
Fixed
[Mod] LateLag