This seems to be a result of the fix for (MCPE-231719). It looks like a slight desychronization between the horse's server-authoritative bobbing in water and its client-authoritative player-controlled movement.
The fix in 26.10.20 Preview appears to make the client-side movement of mounted horses either client-authoritative or predictive of server-side movement. That change overrides the creep-lurch-lag animation that characterizes other client-side entity movement (MCPE-179979), which was at least part of what gave the feeling of βinput delay.β
The fix does not affect the pre-existing parity difference in the max_turn radius (MCPE-26439), so horses still make wide turns. However, in that respect Bedrock is more realistic than Java, since horses in real life need a lot of space to turn.
This issue is being temporarily resolved as Awaiting Response. Once the requested information has been delivered, the report will be reopened automatically.
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Do you have your render distance set higher than the recommend/default setting?
Have you tried checking for updates in the Microsoft Store? You may also want to update Game Services and the Xbox App, or try to run the game from the Xbox App.
Have you tried updating the game from the Microsoft Store app?
Does this happen in every world for you?
If itβs only in one specific world, was that world created from a Marketplace template?
When did this start happening?
If it did not start happening just after a game update, it may be an issue with your hardware or account. Do you have any cloud save data? Does the issue occur with/without internet connection active?
The personal game mode can only be accessed while the world is open. Does that explain your issue?
This behavior is the same in the current release, 1.21.132 Hotfix, so I think it is incorrect to suggest that this is related to the fix for (MCPE-234749). Rather, it occurs in this specific setup because the guardianβs body is more in water than in lava. It does not occur with husks, for example. The guardian is 0.85 high, so it is 0.5 in water and 0.35 in lava.
In fact, this behavior was already described in (MCPE-183531).
Do you have a video of this behavior being different in 26.0.8 Preview?
Thank you for your report!
We're tracking this issue in MCPE-225818, so this ticket is being resolved and linked as a duplicate.
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We do not have enough information to find the cause of this issue.
Please record a video of this happening and attach it to this report.
In case the resulting video file is too large to be uploaded to the bug tracker directly, please upload it elsewhere (e.g. as unlisted video on YouTube) and link to it here.
This issue is being temporarily resolved as Awaiting Response. Once the requested information has been delivered, the report will be reopened automatically.
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Thank you for your report!
We're tracking this issue in MCPE-58151, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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Thank you for your report!
We're tracking this issue in MCPE-231719, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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Are you talking about the item pop sound in the Bedrock clip? I donβt hear that at all when I play the note.bd.
Drops from ghasts killed by ghast fireballs probably are not destroyed because they drop at the center of the ghast, while the explosion occurs 2-3 blocks away, since the ghast is 4 blocks wide.
Thank you for your report!
After consideration, the issue is being closed as Working as Intended.
Please note, that mechanics of the game may change between updates.
Things such as graphics, sounds, world creation, biomes, redstone, villagers, and animals may not work the same in current versions.
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We do not have enough information to find the cause of this issue.
Please record a video of this happening and attach it to this report.
In case the resulting video file is too large to be uploaded to the bug tracker directly, please upload it elsewhere (e.g. as unlisted video on YouTube) and link to it here.
This issue is being temporarily resolved as Awaiting Response. Once the requested information has been delivered, the report will be reopened automatically.
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Does this only happen when other minecarts are nearby? Does it only happen in certain directions?