mojira.dev
50 of 284
1
Key
Summary
Status
Reporter
Assignee
Created
MC-305177
Kelp flickers severely at high render distance
Confirmed
Ceresjanin123
MC-304362
RGSS breaks permanently when toggling hardware anisotropic filtering
Fixed
Ceresjanin123
MC-303702
Small gaps still appear in item models
Confirmed
Ceresjanin123
MC-303698
Chunk loading now causes severe frametime spikes
Confirmed
Ceresjanin123
MC-303695
Reloading textures while the game is tick frozen causes animated textures to render incorrectly
Fixed
Ceresjanin123
MC-303689
Loading certain texture packs causes texture rendering to fail on Intel GPU's
Duplicate
Ceresjanin123
MC-303484
Nether portal animation causes beacon beams to render through fog
Confirmed
Ceresjanin123
MC-303483
Mipmapping behaviour differs significantly between hardware
Duplicate
Ceresjanin123
MC-303453
Several blocks still turn invisible due to mipmaps on Intel Arc dGPU's
Plausible
Ceresjanin123
MC-303452
Mipmaps are still not animated on Intel Arc graphics cards
Fixed
Ceresjanin123
MC-303450
Mipmapping on some cutout textures produces aliasing artifacts at extremely acute angles
Won't Fix
Ceresjanin123
MC-302872
Severe color contrast between lava mip levels
Fixed
Ceresjanin123 Timur Nazarov
MC-302769
Several blocks now turn invisible at short distances
Fixed
Ceresjanin123 Timur Nazarov
MC-299200
Stray pixels of the sky are visible through chiseled bookshelves when using custom model
Community Consensus
Ceresjanin123
MCPE-220640
Vibrant Visuals: Squid ink cloud particles flash random colors at night
Fixed
Ceresjanin123
MC-297801
Stepping onto soul sand briefly slows you down, even if you have the soul speed enchantment
Community Consensus
Ceresjanin123
MC-297336
Experience orbs from thrown bottles o' enchanting are very prone to getting stuck inside blocks when thrown against a corner
Fixed
Ceresjanin123 Filip
MC-297235
Clouds not fully rendered depending on angle when very high above the world
Fixed
Ceresjanin123
MC-297127
The hotbar can appear inside the loading screen
Duplicate
Ceresjanin123
MC-297126
"Failed to read field..." error spam when upgrading a 25w15a or 25w16a world
Fixed
Ceresjanin123
MC-297124
Clouds too transparent on lower render distances
Invalid
Ceresjanin123
MC-297122
Significant performance regression in 25w16a
Community Consensus
Ceresjanin123
MC-296911
Rendering of the F3 menu significantly more performance intensive since 25w15a
Community Consensus
Ceresjanin123
MC-296877
Clouds do not render in custom worlds with without cloud_height specified since 25w15a
Works As Intended
Ceresjanin123
MCPE-217136
Vibrant Visuals: Enchantment Glint is very faint in first person view
Confirmed
Ceresjanin123
MC-296758
Clouds have extra unnecessary geometry inside them
Duplicate
Ceresjanin123
MC-296756
Clouds do not render at render distance 2 & 3
Fixed
Ceresjanin123
MC-296755
Resource Packs: The panorama overlay now renders in front of everything in the title screen
Fixed
Ceresjanin123 Fantastime
MCPE-216877
Vibrant Visuals: Snow turns pink with Vibrant Visuals enabled
Confirmed
Ceresjanin123
WEB-7879
Cannot attach images when creating WEB reports
Duplicate
Ceresjanin123
WEB-7878
The bug tracker automatically replaces bug tracker links with non-functional ones
Confirmed
Ceresjanin123
MCPE-216813
Vibrant Visuals: TAA turns itself off permanently after changing VV settings and restarting the game
Confirmed
Ceresjanin123
MCPE-216806
Vibrant Visuals: Textures of light sources become extremely washed out at night
Fixed
Ceresjanin123
MCPE-216805
Vibrant Visuals: Severe light leak in a specific cave
Duplicate
Ceresjanin123
MCPE-216803
Vibrant Visuals: Player briefly given fullbright after exiting powdered snow
Confirmed
Ceresjanin123
MCPE-216802
Vibrant Visuals: Weird SSR artifacts even when the reflected terrain is entirely on screen
Confirmed
Ceresjanin123
MCPE-216800
Vibrant Visuals: Sun godrays render through solid terrain
Works As Intended
Ceresjanin123
MCPE-216798
Vibrant Visuals: Volumetric Fog Quality Ultra has an extreme performance impact
Confirmed
Ceresjanin123
MCPE-216797
Vibrant Visuals: Shadows have diagonal lines sometimes
Confirmed
Ceresjanin123
MCPE-216793
Vibrant Visuals: Sun & Moon specular reflections cut off on water with vanilla light level 0
Confirmed
Ceresjanin123
MCPE-216792
Vibrant Visuals: Leaves appear to be gray inside if reflections are enabled
Confirmed
Ceresjanin123
MCPE-216791
Vibrant Visuals: Bushes seem to have no Subsurface Scattering
Unconfirmed
Ceresjanin123
MCPE-216759
Vibrant Visuals: Shadows on cross modeled blocks not correctly pixel grid alligned
Confirmed
Ceresjanin123
MCPE-216756
Vibrant Visuals: Flat cross models cannot cast shadows onto pixels directly below them
Confirmed
Ceresjanin123
MCPE-216749
Vibrant Visuals: Clouds become very yellow during rain and change color abruptly when rain ends
Confirmed
Ceresjanin123
MCPE-216748
Vibrant Visuals: All types of rails cast no shadows unless waterlogged
Plausible
Ceresjanin123
MCPE-216747
Vibrant Visuals: Tripwire shadow disappears sometimes
Confirmed
Ceresjanin123
MCPE-216744
Vibrant Visuals: Block selection outline underwater is blue instead of black
Plausible
Ceresjanin123
MCPE-216742
Vibrant Visuals: Caustics not visible behind glass underwater
Confirmed
Ceresjanin123
MCPE-216741
Vibrant Visuals: Water caustics have diagonal lines sometimes
Works As Intended
Ceresjanin123