I am not using any add-ons or resource packs
Relates to MCPE-199296
Flat cross models cannot reliably cast shadows directly underneath themselves, resulting in areas that should logically be shaded being left out
Reproduction Steps:
- Place down a cross modeled block such as pointed dripstone or flowers
- Set time to 10000 to make the light shine an at angle
Observed Results:
- Shadows do not appear directly underneath pixels
Expected Results:
- Shadows would appear there as sunlight doesn’t have a path to reach
I’m attaching screenshots to aid in my explanation. I highlighted the areas that aren’t shaded but should be, with red borders.
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