Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MCPE-190427 | Savanna lamp post structure file seems different compared to other structure files |
Duplicate
|
|
||
| MCPE-189695 | Letter "À" intersects with other letters in mojangles font |
Community Consensus
|
|
||
| MCPE-188916 | The animated loading screen text "loading..." has an error in brazilian portuguese |
Fixed
|
|
||
| MCPE-188845 | Plank paths are not generating over water on villages |
Confirmed
|
|
||
| MCPE-188811 | Tapping the screen on two places at the same time can make the screen spin on random directions |
Unconfirmed
|
|
||
| MCPE-181375 | Trial Keys and Ominous Keys aren't placed next to each other in the creative inventory and the trial key is placed between the book items |
Duplicate
|
|
||
| MCPE-181275 | Sunflowers seem to be missing a part of their textures |
Fixed
|
|
||
| MCPE-181196 | "A Familiar Room" is now unused |
Duplicate
|
|
||
| MCPE-180582 | Deepslate ore name is not in the right order in brazilian portuguese |
Fixed
|
|
||
| MCPE-180581 | Naming inconsistencies in brazilian portuguese 1.21 |
Confirmed
|
|
||
| MCPE-180559 | Brush button is named incorrectly in brazilian portuguese |
Confirmed
|
|
||
| MCPE-179441 | A subtle white "line" can be seen when a wolf is sitting |
Confirmed
|
|
||
| MCPE-179390 | Crafting table is named inconsistently across the game in brazilian portuguese |
Fixed
|
|
||
| MCPE-179347 | Parity issue: Meadow temperature is different from java edition |
Confirmed
|
|
||
| MCPE-179346 | 1.18 biomes don't have water colors defined on the biome_client.json unlike any other biome added before and after it |
Confirmed
|
|
||
| MCPE-179243 | The font looks different and support different letters on different parts of the game |
Won't Fix
|
|
||
| MCPE-179124 | Wither skeleton name on his spawn egg is now different in brazilian portuguese |
Fixed
|
|
||
| MCPE-178895 | Parity issue: bogged don't try to keep distance from his target |
Invalid
|
|
||
| MCPE-178603 | Taiga large farm creates a few holes when generated |
Duplicate
|
|
||
| MCPE-178496 | The letter "í" creates a weird unnecessary space on the end of a text |
Duplicate
|
|
||
| MCPE-178452 | "Scute" was renamed to "Turtle Shell" instead of "Turtle Scute" in brazilian portuguese |
Fixed
|
|
||
| MCPE-178385 | "Loading Resources" and "Generating Terrain" no longer appears on the loading screen |
Duplicate
|
|
||
| MCPE-178349 | Plains toolsmith can generate with a part of it on path of the village |
Confirmed
|
|
||
| MCPE-178334 | Village structures are still not lit enough |
Confirmed
|
|
||
| MCPE-178259 | Taiga weaponsmith creates 4 blocks of air on its side when generating |
Confirmed
|
|
||
| MCPE-178213 | Savanna medium house 2 has a hole in the roof |
Confirmed
|
|
||
| MCPE-178212 | Desert meeting point 3 generate with sand where it should not |
Confirmed
|
|
||
| MCPE-178165 | Masons house loot is unused |
Confirmed
|
|
||
| MCPE-178157 | Majority of Hanging Signs are not capitalized while a few are in brazilian portuguese |
Fixed
|
|
||
| MCPE-178134 | Alot of letters and symbols change the game font to a different one |
Won't Fix
|
|
||
| MCPE-178133 | Zombie Villager height is inconsistent with other villagers |
Confirmed
|
|
||
| MCPE-178129 | Loading Screen Tips stop appearing after the game stop loading resource packs and start building the world |
Duplicate
|
|
||
| MCPE-178026 | Evokers tries to navigate on doors without sucess |
Confirmed
|
|
||
| MCPE-177953 | Snowy village library has floating snow layers |
Duplicate
|
|
||
| MCPE-177951 | Plains village meeting point 5 does not include a bell making it unused by villagers. |
Confirmed
|
|
||
| MCPE-177950 | Only regular glass pane is changed to brown color on abandoned villages |
Invalid
|
|
||
| MCPE-177921 | Mossy cobblestone stairs, slabs and walls don't generate sometimes on villages in place of regular ones |
Invalid
|
|
||
| MCPE-177856 | Camel and Sniffer spawn eggs are named differently from other spawn eggs in brazilian portuguese |
Fixed
|
|
||
| MCPE-177793 | Leaves don't become white if the weather cycle is off |
Duplicate
|
|
||
| MCPE-177770 | Render distance is reduced before a world icon is saved |
Won't Fix
|
|
||
| MCPE-177712 | Firebugs, Aerie, and Labyrinthine don't play in jungle biomes anymore |
Confirmed
|
|
||
| MCPE-177676 | Plains village meeting point generate with grass blocks around it |
Confirmed
|
|
||
| MCPE-177632 | No red sand can be found on badlands inside water |
Duplicate
|
|
||
| MCPE-177631 | Plains cartographer houses have a dirt block at the entrance instead of a dirt path |
Confirmed
|
|
||
| MCPE-177558 | Some village's structures generate way more frequently than others |
Confirmed
|
|
||
| MCPE-177554 | Black outline on certain Pocket Interfaces has more pixels than it should |
Confirmed
|
|
||
| MCPE-177446 | Fallen tree trunk generate only with oak, birch, spruce and jungle tree wood |
Invalid
|
|
||
| MCPE-177282 | Cherry leaves render with black spots from the distance |
Awaiting Response
|
|
||
| MCPE-177235 | Parity issue: no sound is played when a sheep is dyed |
Duplicate
|
|
||
| MCPE-177223 | Some cat textures in vanilla resource pack are duplicated. |
Confirmed
|
|