Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-305719 | Iron golems now spawn in abundance |
Fixed
|
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| MC-305698 | Some functions fail to load due to "components not bound yet" |
Fixed
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| MC-304163 | Shift-left-clicking an entity's name with advanced tooltips enabled no longer inserts the entity's UUID in the chat |
Fixed
|
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| MC-303947 | Clicking on any item with the "unbreakable", "glider", or "intangible_projectile" data component causes the game to crash |
Fixed
|
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| MC-303704 | Statistics are no longer saved if the folder they would save into doesn't exist yet |
Fixed
|
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| MC-303413 | Scrolling text does not get clipped properly in UI elements |
Fixed
|
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| MC-303402 | Hover events on text posted in the chat take effect even when in a GUI |
Fixed
|
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| MC-303089 | Level 3 operators cannot use client-side operator features |
Fixed
|
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| MC-302920 | "scoreboard players display" settings sometimes reset on world load |
Fixed
|
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| MC-302816 | When running NBT to SNBT conversion, the program waits for 1 minute after completion |
Fixed
|
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| MC-302683 | The "Confirm Command Execution" dialog is popped up for commands with a permission level of 0 |
Fixed
|
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| MC-302246 | Sprite object component does not render in server list depending on component tree |
Fixed
|
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| MC-302089 | Game crashes when flying mobs start pathfinding in debug mode |
Fixed
|
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| MC-302032 | Static profiles no longer resolve texture data unless an id or name is provided |
Fixed
|
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|
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| MC-301815 | Mannequin data is sometimes lost when using spawn eggs |
Fixed
|
|
|
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| MC-301784 | A mannequin's default model is not always the same |
Works As Intended
|
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| MC-301520 | The mouse cursor doesn’t change to the hand shape when hovering over the difficulty lock button |
Fixed
|
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| MC-301518 | The mouse cursor doesn’t change to the hand shape when hovering over checkboxes |
Fixed
|
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| MC-301271 | Object text components do not render in some places unless there are text glyphs on the same line |
Fixed
|
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| MC-300979 | The movement and duration messages in the demo introduction screen now have a text shadow |
Fixed
|
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| MC-300457 | Dialog is unescapable when action or exit_action is set to run_command with a command that would produce a signed chat message |
Fixed
|
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| MC-299992 | Unexpected behavior when giving or testing for an item with certain components manually specified as their default values |
Confirmed
|
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| MC-299876 | Labels for booleans within dialogs are rendered in a slightly different shade of white than normal |
Fixed
|
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|
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| MC-299548 | "run_command" dialog actions don't work if chat is hidden |
Fixed
|
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| MC-298516 | While running /dialog clear and /dialog show every tick, pressing the warning button just after joining the world can crash the game |
Fixed
|
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| MC-298492 | Disconnecting through dialog in configuration phase causes the client to crash. |
Fixed
|
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|
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| MC-298466 | When clicking the "yes" button to confirm command execution in a dialog, if the player is put into another dialog, the click sound from the "yes" button will not be played until it is closed |
Fixed
|
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|
|
| MC-298405 | Text components in the "label" of input controls in dialogs don't support "hover_event" |
Fixed
|
|
|
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| MC-298155 | Dialog command_template using a multiline text input causes player to be kicked out of the server due to illegal characters in chat (which is \n) |
Fixed
|
|
|
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| MC-298144 | The initial value of minecraft:text input type is limited to 32 characters, regardless of max_length field |
Fixed
|
|
|
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| MC-298104 | The max_lines field of multiline text input control is unrestricted, lagging the game |
Fixed
|
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| MC-297972 | Dialog body content is misaligned |
Fixed
|
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| MC-297917 | The client stops responding when showing a dialog with an extremely wide button |
Fixed
|
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| MC-297906 | Running a command with a large output whilst on a dedicated server causes a kick and no logged output |
Fixed
|
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| MC-297901 | Upon entering a dialog while viewing the credits, the background does not reflect the current state of the world |
Confirmed
|
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| MC-297848 | The menu background is not shown for a short amount of time when leaving a world from a dialog |
Fixed
|
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| MC-297822 | Exiting a dialog by clicking a button causes any items currently being held in the cursor slot to be thrown into the world |
Confirmed
|
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| MC-297807 | Clicking "Save and Quit to Title" in the dialog warning menu takes you to the server list even if the world is singleplayer or locally-hosted LAN |
Fixed
|
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|
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| MC-297803 | The string "menu.custom_screen_info.contents" misspells "personal" as "pesonal" |
Fixed
|
|
|
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| MC-296866 | Predicates of particular namespaces failed to be accessed on /execute |
Fixed
|
|
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| MC-295914 | Loot table files accept invalid JSON |
Fixed
|
|
|
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| MC-295416 | Beacon receives wrong shading from nearby blocks |
Fixed
|
|
|
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| MC-295412 | Lighting of magma block is incorrect |
Fixed
|
|
|
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| MC-280520 | ItemDropChance on an item frame is not serialized when there is no item anymore, leading to inconsistencies |
Fixed
|
|
|
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| MC-280502 | Translation key snbt.parser.undescore_not_allowed has a typo |
Fixed
|
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|
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| MC-280315 | Crash when listing suggestions with invalid Unicode escapes |
Fixed
|
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|
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| MC-280109 | Leash all frog variants advancement is not deterministic in data generation |
Fixed
|
|
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| MC-279760 | Typing an inline definition in the provides_trim_material component crashes the game |
Fixed
|
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| MC-279692 | Instrument component crashes the game |
Fixed
|
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| MC-279504 | "minecraft:enchantments" component does not work on the select property of Item Models |
Fixed
|
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