Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-299460 | Saddled pigs in boats carried by happy ghasts can cause a desync when unequipping a carrot on a stick |
Community Consensus
|
|
||
| MC-296909 | It is impossible to leash a mob to a baby mob |
Works As Intended
|
|
||
| MC-296488 | Dried ghasts can generate floating |
Won't Fix
|
|
||
| MC-295678 | Translucent blocks above water flicker when crossing chunk borders |
Confirmed
|
|
||
| MC-298489 | Elytra's durability is consumed when sinking/swimming/floating after flying into water |
Community Consensus
|
|
||
| MC-280491 | GL_INVALID_OPERATION error message has a typo |
Won't Fix
|
|
||
| MC-280490 | OpenGL errors are spammed in the log randomly |
Fixed
|
|
||
| MC-280326 | When teleporting across dimensions an error is often thrown |
Fixed
|
|
|
|
| MC-280324 | Game crashes when entering the end from the nether |
Fixed
|
|
||
| MC-280322 | Game crashes when trying to render a breeze |
Fixed
|
|
|
|
| MC-280250 | Projectiles sometimes desync when thrown/shot while moving |
Confirmed
|
|
||
| MC-280229 | Projectiles still stutter after hitting blocks over larger distances |
Confirmed
|
|
||
| MC-280084 | A certain sequence of actions can create working ghost tools/weapons/items |
Duplicate
|
|
||
| MC-279932 | Beacon beam disappears and reappears when approaching it |
Fixed
|
|
||
| MC-279765 | A certain contraption can be used to create lighting glitches |
Community Consensus
|
|
||
| MC-279660 | Lighting breaks at certain ruined portals when going in certain directions |
Community Consensus
|
|
||
| MC-279591 | "Player moved wrongly" spam when sprinting against a moving piston |
Won't Fix
|
|
||
| MC-279414 | Flying far away in spectator mode and switching to creative softlocks the game for a while |
Fixed
|
|
|
|
| MC-279411 | Some types of mobs consistently jump into lava in a certain setup |
Community Consensus
|
|
||
| MC-279395 | Trees can generate floating over ruined portals |
Community Consensus
|
|
||
| MC-279359 | Minecart clusters on rails bounce back when pushed in north and west directions |
Won't Fix
|
|
||
| MC-279236 | Flying into water with an elytra puts the player into an erroneous state |
Fixed
|
|
|
|
| MC-279144 | OutOfMemory crash when continuously teleporting to other dimensions and back |
Community Consensus
|
|
||
| MC-279070 | Buttons can generate on the side of cobwebs in abandoned villages |
Duplicate
|
|
||
| MC-279069 | End crystals placed on anything else than bedrock in the end periodically extinguish and relight their fires, producing a severe flickering effect |
Community Consensus
|
|
||
| MC-279068 | Everything flickers when exposed to block light sources |
Works As Intended
|
|
||
| MC-279059 | Spiders and cave spiders receive damage from falling into cobwebs only at specific heights |
Community Consensus
|
|
||
| MC-279030 | Flying through movement-slowing blocks in spectator and changing to survival outputs warning |
Fixed
|
|
||
| MC-279022 | Strongholds and trial chambers can intersect each other |
Duplicate
|
|
||
| MC-278904 | Flying around fast in large bodies of water while having the pie chart open generates log spam |
Invalid
|
|
||
| MC-278899 | Leaving the game while having the pie chart open generates log spam |
Invalid
|
|
||
| MC-278755 | Teleporting far away while riding an entity softlocks the game |
Fixed
|
|
|
|
| MC-278738 | Axolotls rapidly shake when adjusting their rotation |
Community Consensus
|
|
||
| MC-278557 | Exiting a spinning boat and then inserting a mob makes its head spin forever |
Confirmed
|
|
||
| MC-278390 | Opening shulkers no longer trigger tripwire or pressure plates |
Fixed
|
|
|
|
| MC-278282 | "Tried to load a DUMMY block entity"/"Tried to load a block entity" errors at specific coordinates |
Fixed
|
|
|
|
| MC-278257 | Oxygen bar animation can be interrupted by applying water breathing |
Fixed
|
|
||
| MC-277966 | Creaking does not generate resin from player-caused explosions |
Fixed
|
|
|
|
| MC-277682 | Arrows and tridents glitch after shooting/throwing them onto magma/soul sand blocks underwater |
Fixed
|
|
|
|
| MC-277663 | When a creaking with Infested has its heart destroyed, no silverfish spawn |
Works As Intended
|
|
||
| MC-277658 | Tridents glitch up and down in rising bubble columns |
Fixed
|
|
|
|
| MC-277657 | Arrows are not correctly affected by rising bubble columns |
Fixed
|
|
|
|
| MC-277654 | Arrows' landing points are still different than in previous versions |
Works As Intended
|
|
||
| MC-277612 | Rotate command does not align entities correctly |
Won't Fix
|
|
||
| MC-277608 | Minecart clusters send bubble particles upstream after falling into flowing water |
Community Consensus
|
|
||
| MC-277455 | Creakings can be affected by levitation |
Duplicate
|
|
||
| MC-276939 | Minecart clusters leave some minecarts behind while travelling over soul sand or honey blocks |
Won't Fix
|
|
||
| MC-276897 | Minecart clusters change rotation after derailing on soul sand in north direction |
Confirmed
|
|
||
| MC-276896 | Minecart clusters don't break completely when hitting cacti if they have travelled for certain distances |
Confirmed
|
|
||
| MC-276878 | Minecart clusters rotate inconsistently after derailing |
Confirmed
|
|