mojira.dev
MC-277654

Arrows' landing points are still different than in previous versions

Despite MC-277517 having been declared fixed, the issue still persists, albeit in slightly different form.

Steps to reproduce:

  1. Build two towers two blocks tall with a distance of two blocks in between.

  2. Position yourself against the approximate middle of the one tower, facing the other.

  3. Aim at the middle of the upper edge of the tower you are facing.

  4. Shoot arrows at the target until you get a good picture.

  5. Repeat this process in 1.21.1.

  6. ❌ The arrow patterns produced in each version differ significantly: The arrow pattern in the newest Pre-Releases exhibits up to four slightly offset spots where the arrows land, and they also land lower than they would in 1.21.1.

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Comments 3

When the player is facing straight forward (i.e. yaw is 0, 90, 180 or -90 and pitch is 0), there are four approximate landing spots:

[media]

Thank you for your report!
After consideration, the issue is being closed as Working as Intended.

Please note, that mechanics of the game may change between updates.
Things such as graphics, sounds, world creation, biomes, redstone, villagers, and animals may not work the same in current versions.

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J Z

(Unassigned)

Confirmed

(Unassigned)

1.21.2 Pre-Release 5, 1.21.2 Release Candidate 1

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