mojira.dev
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1
Key
Summary
Status
Reporter
Assignee
Created
MC-303843
Parity Issue: Piglins cannot use spears
Duplicate
4ebugger
MC-303842
Drowned cannot mount zombie nautiluses, unlike in Bedrock Edition
Works As Intended
4ebugger
MC-302882
Piglins do not perform charge attacks when holding spears, unlike in Bedrock Edition
Fixed
4ebugger
MC-302858
Tridents can now deal multiple damage by one throw
Duplicate
4ebugger
MC-302857
Zombie nautiluses are neutral even while ridden by hostile mobs
Works As Intended
4ebugger
MC-302849
Mobs with spears deal too little damage
Fixed
4ebugger
MC-302844
Mobs with spears can accidentally hurt other mobs
Works As Intended
4ebugger
MC-301506
Parity issue: Copper golems can't open doors
Fixed
4ebugger
MCPE-225669
Parity Issue: Copper golem statue hitbox is too large
Fixed
4ebugger
MCPE-225347
Z-fighting occurs when the copper golem statue is placed on top of another statue
Duplicate
4ebugger
MCPE-225346
Copper golem statues and wooden shelves are not waterloggable
Duplicate
4ebugger
MC-280279
When long pressing the right mouse button to load a crossbow, the crossbow will be loaded, but the player will still be slowed down until the mouse is released.
Duplicate
4ebugger
MC-278124
Resin clumps are not waterloggable
Fixed
4ebugger gnembon
MCPE-186938
Water source doesn't automatic waterlog the water loggable blocks when it should
Duplicate
4ebugger
MC-276072
Tridents enchanted with Loyalty fly around drowned upon returning to them
Fixed
4ebugger Fantastime
MC-275959
Drowned no longer raise their arms to attack
Fixed
4ebugger
MC-275374
Drowneds with CanBreakDoors:1b don't break doors
Fixed
4ebugger etanaratsastaja
MC-275226
Enchantment glint is not visible on items held by player and mobs in third person
Fixed
4ebugger gegy
MC-275222
Salmons always have same hitbox regardless of their size
Fixed
4ebugger coschevi
MC-275216
Bowl is consumed when feeding a rabbit stew to a wolf
Fixed
4ebugger Stefan
MCPE-184516
Tall seagrass doesn't have connected outline
Duplicate
4ebugger
MC-274618
The actual hitbox of grass doesn't aligned with its random offset model
Duplicate
4ebugger
MCPE-184199
Inconsistency in water opacity between regular swamp and mangrove swamp
Duplicate
4ebugger
MCPE-183841
The duration of regeneration effect given by axolotls can stack infinitely
Confirmed
4ebugger
MCPE-183802
Baby zombies doesn't mount polar bears
Community Consensus
4ebugger
MCPE-183800
Waterlogged composters can flood the area
Confirmed
4ebugger
MC-274109
Hinge part of door is incorrectly rotated between open and closed states
Community Consensus
4ebugger
MC-274049
Each vault can only track up to 128 players, if 128 players have already opened the vault and another new player opens the vault, the first player tracked by the vault will be forgotten and becomes able to open the vault again
Works As Intended
4ebugger
WEB-7262
My feedback posts were disapproved or deleted for no reason
Duplicate
4ebugger
MC-273940
Trial spawners with ranged mob has unusually long delays between spawns in chamber_8
Works As Intended
4ebugger
MCPE-183148
Piston create air pocket underwater when powered
Duplicate
4ebugger
MC-273579
Moss around slime trial spawners can be replaced by lush cave terrain
Confirmed
4ebugger
MC-273297
Parity issue: no new spawner sounds for placing/breaking in Java Edition
Invalid
4ebugger
MCPE-182609
Light blocks are opaque when held or placed despite have transparent texture
Duplicate
4ebugger
MC-273292
Light blocks texture does not match Bedrock Edition
Works As Intended
4ebugger
MC-273274
Players will gain 3 seconds of invincibility after rejoined
Duplicate
4ebugger
MC-273271
Boats can place players inside solid blocks, causing players can phase through the nether roof using a boat.
Community Consensus
4ebugger
WEB-7211
Outdated updates are still being collected on feedback site
Confirmed
4ebugger web
MC-273162
Bed and boat can make players phase through corners
Duplicate
4ebugger
MC-273118
Glass and ice have water texture on the bottom when placed underwater
Duplicate
4ebugger
MC-273117
When viewed from outside, water against glass shows solid color texture at the sides instead of normal water texture
Duplicate
4ebugger
MC-273072
Water model have tiny gaps at the edges
Duplicate
4ebugger
MC-273057
Since the 1.13 update, players can now drop the items very quickly by holding down Q
Duplicate
4ebugger
MC-273056
First person eating animation no longer works correctly/too high
Works As Intended
4ebugger
MC-273055
Mobs that can pick up items does not instantly pick up items when the player thrown at them like 1.7.10 and Bedrock Edition
Community Consensus
4ebugger
MC-273018
Breezes no longer retaliate against mob when being attacked
Confirmed
4ebugger
MC-272977
Fishing rod do not aligned with arm swinging animation in third person
Duplicate
4ebugger
MC-272976
Ender dragons and withers count towards the hostile mob cap
Community Consensus
4ebugger
MC-272975
Wandering traders and trader llamas count towards the passive mob cap
Community Consensus
4ebugger
MC-272847
Non-player passengers doesn't get cooldown after teleported
Works As Intended
4ebugger