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MC-273940

Trial spawners with ranged mob has unusually long delays between spawns in chamber_8

When I started to challenge the trial chamber, I suddenly found something was wrong, all trial spawners with skeleton type mobs has unusually long delays between spawn in chamber_8.

After repeated testing, I can confirm that this issue affects all skeleton variants spawned in chamber_8, including skeletons, strays and boggeds.

Seed: 2949666280069919304

Coordinate: 1819 2 1849, 5265 2 40

Attachments

Comments 2

I have experienced this delay in the past, but I thought it was intentional, hence why I didn't report it.

This occurs in any Trial Chamber with chamber_8.

By the way, I can confirm.


Edit:

This seems intended due to the fact that chamber_8 uses trial_chambers/spawner/slow_ranged instead of trial_chambers/spawner/ranged.

slow_ranged spawns mobs every 160 ticks, and ranged spawns mobs every 20 ticks.

4ebugger

(Unassigned)

1262774

Confirmed

Expansion B

Mob spawning, Structures

1.21

Retrieved