Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-249129 | The walking animation of frogs doesn't change in relation to their movement speed |
Fixed
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| MC-241800 | Cannot change numbers for gamerules on world creation |
Fixed
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| MC-241784 | Some sliders in options menu do not work properly |
Fixed
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| MC-240589 | Game froze for several minutes and then crashed while flying around and loading chunks |
Fixed
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| MC-239474 | Autosaving now causes extreme and gameplay-impacting lag |
Fixed
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| MC-237962 | Entities bob their head up and down when targeting towards the player |
Fixed
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| MC-229475 | Placing a small dripleaf results in the top half of water getting deleted |
Fixed
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| MC-227065 | Cannot Invoke "na.b(String, int)" because "☃ is null |
Fixed
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| MC-221756 | Snow particles do not render at all when the block light level is 7 or more |
Fixed
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| MC-219985 | Z-fighting occurs on the faces of some blocks (caused by third-party game overlay applications) |
Cannot Reproduce
|
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| MC-219111 | Social interactions scroll bar appears broken |
Fixed
|
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| MC-219108 | Chat scroll bar is offset |
Fixed
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| MC-219049 | Reloading resource packs no longer shows the progress bar while the transparent background is shown |
Fixed
|
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| MC-219039 | World border does not render when below the world |
Fixed
|
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| MC-219036 | World border is shown as a solid color when picking up items or experience orbs |
Fixed
|
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| MC-218945 | Spyglass has a gradient effect while freezing |
Fixed
|
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| MC-218881 | When selecting text in the end, the sky gets highlighted |
Fixed
|
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| MC-218852 | World border is occasionally shown as a solid color upon being loaded |
Fixed
|
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| MC-218845 | Mojang logo screen flashes blue before changing to red |
Fixed
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| MC-218830 | World border is white |
Fixed
|
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| MC-218712 | Debug pie has purple box when moving an enchanted item |
Fixed
|
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| MC-218660 | The nether portal overlay no longer renders, whilst using fast graphics |
Fixed
|
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| MC-218652 | The green nausea overlay no longer renders |
Fixed
|
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| MC-218645 | The carved pumpkin overlay turns the screen completely black when using fast graphics |
Fixed
|
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| MC-218641 | Red vignette shown when outside the world border is too intense |
Fixed
|
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| MC-218640 | Broken spyglass overlay on fast graphics |
Fixed
|
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| MC-218635 | With fast graphics, the freezing overlay renders black, and covers the whole screen black in first person |
Fixed
|
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| MC-218596 | Debug pie is blacked out |
Fixed
|
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| MC-218594 | Debug chunk borders don't render properly |
Fixed
|
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| MC-214636 | Small dripleaf leafs can overlap each other and cause z-fighting |
Fixed
|
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| MC-205840 | Smooth lighting behaves oddly on blocks covered with tinted glass |
Fixed
|
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| MC-203757 | Anvil character limit is too low for items with long names |
Fixed
|
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| MC-203745 | Repeated teleport between dimensions causes the entity to duplicate on the client |
Fixed
|
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| MC-203661 | Flowing liquids look very dark through tinted glass |
Fixed
|
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| MC-199032 | No vertex shader bound at draw causing extreme lag in 1.16 minecraft. |
Cannot Reproduce
|
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| MC-172077 | Piglins with NoAI shake in the overworld |
Fixed
|
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| MC-170951 | Cannot teleport entities outside of the world |
Fixed
|
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| MC-166716 | Tridents and shields are rendered too dark in the inventory |
Fixed
|
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| MC-166303 | Block breaking particles don't glide on the ground as before, has more friction |
Works As Intended
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| MC-165586 | Creeper and lit TNT flashing is different than before |
Fixed
|
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| MC-165573 | Filled item frames do not show the item when viewed through glass |
Fixed
|
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| MC-165339 | Shulker boxes do not render behind transparent blocks |
Fixed
|
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| MC-165276 | Items held by entities don't render through transparent blocks |
Fixed
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| MC-165252 | Banners are rendered completely white when looking at them through transparent blocks |
Fixed
|
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| MC-165225 | Dropped items do not render behind transparent blocks |
Fixed
|
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| MC-165156 | Transparent block items no longer render behind transparent blocks |
Fixed
|
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| MC-165155 | Block hitboxes no longer render behind transparent blocks |
Fixed
|
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| MC-165153 | Breaking animation no longer renders behind transparent blocks |
Fixed
|
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| MC-164824 | Some block breaking particles are not affected by gravity |
Won't Fix
|
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| MC-163979 | Entities (including items) get slowed down by soul sand even when not sunken into the block |
Fixed
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