mojira.dev

adam giraudet

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I am terribly sorry but seeing as the problem is no longer affecting my game I cannot (work out how to) reproduce the problem. Is there somewhere the outputs are saved? If not, why not!

From what I see it looks almost identical to the others.
I remember the dev console reported something about the files being corrupted or of the wrong type. Unfortunately I did not record this information.

This occurred in with the 1.7.3 release. Would you like me to specify? This also seems like some sort of crash error.

Also can anyone explain to me how "Mojang tricks my intel drivers"?

If this is still happening please upload an error report without any modifications and preferably a single player world to make sure no serverside things are interfering.

The hole in the wall is at the bottom of the tunnel

As you can see from the picture the structure is very tall
Too tall

Actually i noticed that only the top 15 blocks is for the trap and tunnel. The rest is just sandstone.

I think something was being buggy when I originally did it because when I try now it flies away.

The floating rails glitch has been around for a while to prove this remove the rail that was changed and the one that is pushed by the piston should just float there.

maybe it is but in my opinion it could be a bug. Mojang could have overlooked the fact its an entity and therefore it has still got the effect.

maybe the game like stops at the end of the punching animation or somthing

it only worked after i re-downloaded the minecraft.jar derp face

oh wait thanks i missed the @p/a/r

on second thought it looks like the game attempted to make two villages one on top of the other but then attempted to delete them... or summat, Maybe mojang is trying to make the game autocorrect mistakes like this so thats why its only half formed.

they dont need to FIND a way to fix this they already had one great work! 😃

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