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Windmill

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Yes precisely that. After the song finishes playing it immediately plays again.

The seed is

4832422522716300338 

Cords are in the pic already posted 

That's half less audible than other sounds. 

I'll edit my ticket then

But it seems much quieter to standard walking sounds barely audible with everything up

In 1.20 it catches fire near lava all nether wood types of crimson, warped (stairs, slabs, signs, trapdoors, etc)

Yeah, I came across this too.

Don't forget to mention how while in this state you can't descend down blocks underwater properly you get stuck on the edge

Same fam, it's a problem 

They changed the recipe for planks instead of sticks to craft the barrel 

I checked the PS version, it really is only Switch

I've had this same issue too!

Really? Then perhaps this is just a Nintendo Switch issue

Still a problem in 1.20, can you guys consider reopening this to fix?

I do not have Java edition to check. I am not sure if these are all intentional or forgotten to be updated.

I checked if similar blocks have water flow through them. I saw some blocks were inconsistent with water flow and I thought simply these blocks were forgotten to be waterlogged aka not intentional/bug.

I'm going to take your word that this is a feature request I'm making and all of this is intentional.

[media]

Thank you. Even though I searched for it pretty hard I didn't know it was a duplicate 

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