mojira.dev

Marcos Vinícius Santos Araújo

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Tested some bastion chests in 1.20.32 and it's still random in the same seed/same chest

Happening very consistently after 1.20.30

I remember this being fixed before, but it's now present again in version 1.20.0

The loot IS generated via interaction, but it is predetermined by the seed. That means it will always be the same, unless when the game updates and adds new loot, then if you have not interacted with the chest it can have new loot, even if it was already loaded in the world.

Working as intended

When using commands, terracotta is named hardened_clay, and colored terracotta is glazed_hardened_clay

Bug still present in 1.19.0, not fixed in the 1.19.10 previews, and no sign of being fixed any time soon 😞

If at least the terracotta map colors were added we would have the same amount of colors as java

Not just the white terracota, all 16 terracota colors (not the glazed ones) are wrong, they show the same map color as concrete, wool, stained glass and glazed versions.

That is not a bug, you just need to search how to link up nether portals properly