mojira.dev

KakagouLT

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This issue has been fixed.

[media]

I think this issue is the same as WEB-5373, they haven't deleted articles, but sorted them in time ascending order.

I think I have figured out what's wrong here.

`content/minecraft-net/_jcr_content.articles.grid` returns the articles in time ascending order.

So the lastest article shows in the bottom of the list.

It seems like a new education edition page is deployed on the main minecraft page. Here is the latest article tweeted by @Minecraft: https://www.minecraft.net/en-us/article/lost-labyrinth , which should be a normal page like https://www.minecraft.net/en-us/article/around-block--snowy-beach but somehow showing education edition 404 page.

By blocking this script with adblockplus, the scrolling problem no longer exists. So I guess there are something to be fixed in it.

I have checked some of other languages, but only zh-hans and zh-hant have this problem.

@redstonehelper strings in crowdin are correct, so i think it is a bug caused by the game itself!

Oops, i can't reproduce it now, maybe it's about the position...

this has been metioned in changelog.

When I try to run /locate under my language, the wrong message presents, which is the translation of "Located ... at x (y?) 64". However, after turning back to 1.12 and choosing English(US) to make a valid screenshot, I find that /locate works well but returns another message: "The nearest ... is at x 64 z (... blocks away) ". Maybe the difference is the key of this bug.

@marcono1234 This bug is about cycle with TAB. If you try doing this even in 17w47b it works, which means this is indeed a bug.

This bug has been fixed in 17w47a. (However enter don't add space now....)

Can't reproduce...are you sure if you were not knocking a block?

Are you saying the text is pushed to the left too far because you previously had a longer preset text displayed in its place?

@redstonehelper: Ah, just click a preset, but not type a preset, this can easily reproduce.The codes even have different display at the different time you click it (but change to another preset first).
And seems you are right, once choosed a longer code, and back to a short one, the short codes would be indeed pushed to the left too far, but I still can not find out a exactly law.

Uh, @Mustek, I mean, this is a issue about DISPLAY, not the code ITSELF.

Added: Seems @ doesn't work, @unknown might be useful...if not, I give up this issue anyway...

The functionality was changed in snapshot 16w07a. You need to activate the elytra by jumping in mid-air.See MC-97161.

The functionality was changed in snapshot 16w07a. You need to activate the elytra by jumping in mid-air.See MC-97161.

Please do not create duplications about one issue.You should add version number to the Affects Versions of MC-97253.

But if it is not a bug, the textbox should be full of codes, not just a "ge" or something.

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