mojira.dev

Hego Damazk

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Reported

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I hope this gets fixed soon, I really need it

Hope this gets fixed for the next snapshot, I need this asap 😃

I ment that high FOV does exactly what it does. And that causes the game to not recognize those areas. This bug excists for very long already

Also having that issue. Pretty annyoing :/

Some of your pictures simply show the chunk loading. You are standing on the line between two chunks and so the one you are basically not looking at is invisible. If you turn, it appears. This occurs with high FOV, because the game doesn't detect that you actually see that part.

It's the same problem. Sorry for duplication.

Ahh thank you! Already thought about that, but then I thought.. why wouldn't it?

---EDIT---
It works properly in snapshot 15w36c again!

Still does not work for me. Neither in a new created world...
Anyone else having this problem too?

/replaceitem entity @a[team=Pit] slot.hotbar.2 bow 1 0 {ench:[{id:48,lvl:6}],display:{Name:"Flaming Arrows",Lore:["Hit multiply enemies","near the landing spot"]},HideFlags:1,AttributeModifiers:[{Operation:1,UUIDLeast:1,UUIDMost:1,Amount:0.2,AttributeName:generic.movementSpeed,Name:whee}],display:{Name:"Flaming Arrows"}}
/replaceitem entity @a[team=Pit] slot.hotbar.2 bow 1 0 {ench:[{id:48,lvl:6}],display:{Name:"Flaming Arrows",Lore:["Hit multiply enemies","near the landing spot"]},HideFlags:1,AttributeModifiers:[{Operation:1,UUIDLeast:1,UUIDMost:1,Amount:0.2,AttributeName:generic.movementSpeed,Name:whee}],display:{Name:"Flaming Arrows"}}