I am having this issue as well. To reproduce: User A starts a world on one device (we have tested on kindle fire, ipad mini and android phones) Have User B join that world. User A will take damage as expected. User B will take excessive damage. Examples include: -Going down a ladder (that has rungs right to the ground) -Jumping down more than 2 blocks. -Hitting water even when it is more than 2 blocks deep.
Have tested with a pre-existing world (created before .11) as well as a new world created in .11.
I am having this issue as well.
To reproduce:
User A starts a world on one device (we have tested on kindle fire, ipad mini and android phones)
Have User B join that world.
User A will take damage as expected. User B will take excessive damage. Examples include:
-Going down a ladder (that has rungs right to the ground)
-Jumping down more than 2 blocks.
-Hitting water even when it is more than 2 blocks deep.
Have tested with a pre-existing world (created before .11) as well as a new world created in .11.
Running 0.11.1 alpha