This Bug also occurs at Beta 1.16.0.53. When so much mobs(ex: m
zombie) Is placed in a 1x1 area with a non solid block(ex: slabs) will spat out the baby 2 block hig mobs are spawned much will make them fly out the container. Whereas if you extend and retract a piston with a redstone clock (any kind that is fast) will make mobs fly out of the space (like the translocation bug that was in java but uses many entities
Comments 6
Is this still an issue in the latest version? If so, please attach a video to help us understand the problem.
Is this still an issue in the latest version? If so, please attach a video to help us understand the problem.
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki
Is this still an issue in the latest version? If so, please attach a video to help us understand the problem.