My laptop model is Dell G3 3579 with hardware configuration: i7-8750H + GTX 1060, 16GB RAM. After updating the system to 24H2 and the game to the latest version, using previous settings (I didn't enable new display filters or install any MODs, view distance set to 30), opening existing game maps causes severe stuttering. Hardware utilization is abnormally low, with frame rates dropping from over 100 FPS to around 30 FPS. Given my specifications, the original game should run smoothly. I strongly suspect this is a bug.
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My issue is linked here:
FPS is capped at 72 on my 144 Hz display when set to Unlimited framerate - Minecraft: Bedrock Edition - Jira Service Management
I wonder if the two are related, noting similar GPU problems.
I’m having a similar issue where the game limits the framerate to 72 FPS and uses the GPU poorly. If gfx_vsync is disabled, the framerate is no longer capped, but framerates vary greatly and GPU utilization is still bad.