mojira.dev
MCPE-163464

All maps in the game have the same texture in inventory / hotbar

All maps in the game have the same texture as the filled map as each map has a different texture or color on the map

To reproduce:

  1. Get either empty map or empty locator map, and make them filled maps. their textures are intentionally the same.

  2. Now, get A ocean, treasure and woodland explorer maps and notice how their textures are the same as the filled maps.

Expected results:
The ocean, treasure and woodland explorer maps have unique and different textures from the normal filled maps.

Actual results:
They all share the same texture as the filled map.

Linked issues

Attachments

Comments 8

If you have a copy of the world available, you might like to upload a copy of it for investigation.

  • On Windows 10 you can use the Export world feature.

  • On Android or iOS you need to use a file explorer to navigate to Device storage > games > com.mojang > minecraftWorlds

  • On Xbox or Switch the only way is to upload it to a Realm, and then download the world on Windows 10 or Android/iOS. (Please do not purchase a Realms subscription just to provide a world to us - but if you have a Realm already this may be a viable option if you wish to do so.)

Here are the steps to copy a world save on PlayStation:

  1. Make sure your BLANK USB stick has been formatted to FAT32

  2. On your PlayStation, go to Settings > Application Saved Data Management > Saved Data in System Storage > Copy to USB Storage Device > Select Minecraft > Select Saved World to copy > Copy

  3. This should then copy the world save to the USB, which you can share to a file sharing site such as OneDrive, and then share the link.

If the world is larger than 10MB you can upload the world to OneDrive or a similar file sharing site, and then share the link.

It is not clear what you think the issue is here?

Some of the maps show the player location (small pointer), either off the edge or not close to the explored area. Those maps will fill in when you move to an unexplored part. If you hold the map while moving, you can see how the pointer moves.
The "Mapa 3" is not a locator map, so there is no pointer/locator, but otherwise it works the same.

This report has been temporarily closed as Awaiting Response. It will automatically reopen when you comment with new information. Please be sure to provide all requested information. Reports that do not contain enough information may be closed as Incomplete.

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https://drive.google.com/file/d/10VRdf44jaq8qYbMlgEUiPpCHBCZGRkE6/view?usp=drivesdk

This link contains the world where the screenshots were taken so you can test it

Based on the screenshots, everything looks normal.
What are you expecting to behave differently?

If you see the hud of each image you will see that there are 5 maps in the inventory but they all have different names but they have the texture of the map fillep

Alright, i'm confirming this. Basically, special maps like treasure, ocean, and woodland explorer, that should have their unique textures, now have all the same textures as the filled map.

Also affects windows in the same version.

To reproduce:

  1. Get either empty map or empty locator map, and make them filled maps. their textures are intentionally the same.

  2. Now, get A ocean, treasure and woodland explorer maps and notice how their textures are the same as the filled maps.

Expected results:

The ocean, treasure and woodland explorer maps have unique and different textures from the normal filled maps.

Actual results:

They all share the same texture as the filled map.

The maps have to be seen in this way in the game in the hotbar

[media]

But now they all look the same in the hotbar

[media]

Manuel542YT

(Unassigned)

921986

Confirmed

Multiple

11

1.19.50.21 Preview, 1.19.40.24 Preview, 1.19.50.25 Preview, 1.19.41

1.19.70.20 Preview, 1.19.70

Retrieved