mojira.dev
MC-188595

"gamemode" string in F3 + N description is inconsistent with "game mode" string in F3 + F4 description

The bug

When using F3 + Q to open the debug help menu, the "gamemode" string in the F3 + N description is inconsistent with the "game mode" string in the F3 + F4 description. This also happens when using both debug shortcuts in worlds without commands enabled.

Here are parts of the debug help menu that demonstrate the bug:

F3 + N = Cycle previous gamemode <-> spectator
F3 + F4 = Open game mode switcher
F3 + N = Cycle previous gamemode <-> spectator
F3 + F4 = Open game mode switcher

Here are both examples when both debug shortcuts are used in a world without commands enabled:

[Debug]: Unable to switch gamemode, no permission
[Debug]: Unable to open game mode switcher, no permission
[Debug]: Unable to switch gamemode, no permission
[Debug]: Unable to open game mode switcher, no permission

Fixes

The "gamemode" string should have a space between "game" and "mode" to be consistent with the "game mode" string:

F3 + N = Cycle previous game mode <-> spectator
[Debug]: Unable to switch game mode, no permission
F3 + N = Cycle previous game mode <-> spectator
[Debug]: Unable to switch game mode, no permission

English (US)

A resource pack is provided below to fix the bug for the language above.

English (United Kingdom)

As per the Crowdin link provided below, the bug is also fixed for another language above although it is only for the F3 + N description.

Linked issues

Attachments

Comments 1

[^Game Mode Strings [1.16+].zip]

user-a4a49

(Unassigned)

Confirmed

Low

Text, UI

F3+N, game-mode-switcher, gamemode, inconsistent, string

1.16 Pre-release 3, 1.16 Pre-release 4, 1.16 Pre-release 5, 1.16 Pre-release 6, 1.16 Pre-release 7, ..., 1.17.1 Pre-release 1, 1.17.1, 21w39a, 21w41a, 21w42a

1.20 Pre-release 1

Retrieved