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Key
Summary
Status
Reporter
Assignee
Created
MC-305498
Rabbits do not rotate their heads when looking at the player
Confirmed
gaspoweredpick
MCPE-229887
Parity issue: The spear's hitbox inflation is smaller on Bedrock than on Java
Works As Intended
gaspoweredpick
MC-303514
Zombie horsemen dismount underwater, even though they're both undead
Works As Intended
gaspoweredpick
MC-303067
Players can charge with the spear and deal damage while dying
Fixed
gaspoweredpick
MC-303014
Zombie horses don't spawn in meadow biomes
Works As Intended
gaspoweredpick
MC-302923
Mobs do not gain extra attack reach from jabbing with the spear
Works As Intended
gaspoweredpick
MC-300692
Copper bars don't connect seamlessly to other copper bars of a different variant, or iron bars
Fixed
gaspoweredpick
MC-296127
The geyser room of trial chambers always has unoxidized copper bulbs
Confirmed
gaspoweredpick
MC-295928
Piglins do not dance after killing a hoglin
Cannot Reproduce
gaspoweredpick
MC-280132
Leaf litter generation is inconsistently interrupted by non-grass blocks
Fixed
gaspoweredpick
MC-278550
While flying in creative or spectator mode, the surface of water can prevent you from sprinting
Fixed
gaspoweredpick Filip
MC-278031
Salmon that spawn together do not share the same type when spawning naturally
Works As Intended
gaspoweredpick
MC-278028
Using items underwater can force you to exit swimming mode
Fixed
gaspoweredpick rkullenius
MC-277424
The pale garden can prevent trial chambers from spawning
Fixed
gaspoweredpick elvendorke
MC-276319
Aquatic mobs fail to spawn naturally in superflat worlds
Confirmed
gaspoweredpick
MC-276270
Drowned that wield tridents don't adjust their aim for swimming/crawling players
Community Consensus
gaspoweredpick
MC-275462
Bats can spawn in unusual places, such as in woodland mansions and beneath trees
Fixed
gaspoweredpick coschevi
MC-274980
Blast protection does not protect from ravager roars
Community Consensus
gaspoweredpick
MC-274979
Blast protection does not protect from direct damage against wind charges
Works As Intended
gaspoweredpick
MC-274430
Wind burst can erratically launch the player when hitting shulker bullets
Confirmed
gaspoweredpick
MC-272345
Some trial spawners don't have an extra breeze out at once when ominous
Fixed
gaspoweredpick
MC-271455
When holding a fire aspect weapon in the mainhand, thrown tridents in the offhand will set mobs on fire
Fixed
gaspoweredpick slicedlime
MC-271071
Trial chambers have missing copper grates in the tall transition room
Confirmed
gaspoweredpick
MC-270768
Bad omen can convert into raid omen in the Nether
Community Consensus
gaspoweredpick
MC-270536
Trial chamber powder snow rooms have missing powder snow near the ominous vault
Confirmed
gaspoweredpick
MC-270393
Extra mace damage could be accumulated while using the elytra
Works As Intended
gaspoweredpick
MC-270387
Wind burst can launch the player when deflecting ghast fireballs
Fixed
gaspoweredpick
MC-270348
Some slime trial spawners in trial chambers won't spawn slimes without player intervention
Fixed
gaspoweredpick
MC-270346
Copper grate pathways in trial chamber corridors sometimes have shattered generation
Confirmed
gaspoweredpick
MC-270329
Tuff bricks generate in the floors of atriums in trial chambers
Confirmed
gaspoweredpick
MC-269765
Mace damage does not reset after a hit while still falling
Fixed
gaspoweredpick v-hjonson+bugs
MC-269134
Baby wolves can no longer be fed to make them grow up faster
Fixed
gaspoweredpick elvendorke
MC-268344
Breezes are not affected by the looting enchantment
Fixed
gaspoweredpick Markus Gustavsson
MC-267968
Medium slimes from trial chamber spawners take damage incorrectly when first hit
Fixed
gaspoweredpick
MC-267497
Baby armadillos do not sound high pitched when curling up
Fixed
gaspoweredpick gnembon
MC-267484
The ender dragon's launch effect is not affected by netherite armor
Works As Intended
gaspoweredpick
MC-267454
Baby striders are visually the same size as normal striders
Fixed
gaspoweredpick gegy
MC-266616
Breezes try to avoid fall damage when wandering, despite being completely immune to fall damage
Won't Fix
gaspoweredpick
MC-266615
Breezes barely look up or down when aiming to shoot
Confirmed
gaspoweredpick
MC-266586
Trial chambers can spawn directly inside the deep dark biome
Fixed
gaspoweredpick billysjoberg
MC-266557
The breeze sometimes moves around while attacking, interrupting its attack animation
Fixed
gaspoweredpick v-hjonson+bugs
MC-266546
Trial spawners don't have a designated tool to mine them
Works As Intended
gaspoweredpick
MC-266544
Chest minecarts from mineshafts can generate in trial chambers
Won't Fix
gaspoweredpick
MC-266490
Breezes do not avoid dangerous blocks when jumping
Confirmed
gaspoweredpick
MC-266469
When attacked, breezes sometimes stop pathfinding, jumping, or firing wind charges
Fixed
gaspoweredpick v-hjonson+bugs
MC-266442
Air pockets can generate within the water pools of trial chambers
Confirmed
gaspoweredpick
MC-266434
Dungeons can intersect trial chambers
Won't Fix
gaspoweredpick
MC-266431
Trial chambers intersect with the bedrock layer
Fixed
gaspoweredpick
MC-266290
Double doors do not automatically form between waxed and unwaxed copper doors, even of the same variant
Fixed
gaspoweredpick
MC-265468
Taiga biomes still spawn/hatch temperate orange frogs, despite being cold biomes
Works As Intended
gaspoweredpick