Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-276988 | Emissive eyes no longer render slightly transparent |
Works As Intended
|
|
||
| MC-276815 | Dyed bundles are missing the "filled" predicate |
Fixed
|
|
|
|
| MC-276687 | Bottle o' Enchanting is in the "Ingredients" tab |
Works As Intended
|
|
|
|
| MC-276686 | Trial Keys and Ominous Trial Keys are in the "Ingredients" tab |
Won't Fix
|
|
||
| MC-276646 | Unique Horse Armor sound event is no longer used |
Fixed
|
|
|
|
| MC-276344 | Hovered items in bundles do not reflect any tooltip_style component |
Fixed
|
|
|
|
| MC-276268 | The rods of a blaze entity appear off-center relative to the hitbox |
Works As Intended
|
|
||
| MC-276185 | Skeleton Horse underwater step and gallop sound events are unused |
Community Consensus
|
|
||
| MC-276151 | Various particles have inconsistent frame timing |
Community Consensus
|
|
||
| MC-276126 | Lead Ropes cannot be changed via resource packs |
Duplicate
|
|
||
| MC-276086 | Tipped Arrow projectiles no longer use "tipped_arrow.png" texture |
Duplicate
|
|
||
| MC-276027 | Chestplates and Boots on Armor Stands render the helmet overlay texture |
Fixed
|
|
|
|
| MC-275692 | Tripwires use "Stone" sound group |
Duplicate
|
|
||
| MC-275691 | Cauldrons use "Stone" sound group |
Duplicate
|
|
||
| MC-275673 | Turtle and sniffer egg blocks use the "Metal" sound group |
Confirmed
|
|
||
| MC-266308 | Copper Bulbs have unused "turn_off" sound |
Fixed
|
|
|
|
| MC-261658 | Title Logo is no longer scaled integrally |
Invalid
|
|
||
| MC-250692 | Mud Bricks are incorrectly mirrored |
Confirmed
|
|
||
| MC-244754 | Many blocks that can be waterlogged in Bedrock Edition cannot be waterlogged in Java Edition |
Duplicate
|
|
||
| MC-241430 | Beds sound like Wood when Walked on |
Duplicate
|
|
||
| MC-240823 | "block/rooted_dirt/step4.ogg" is a Duplicate of "step/gravel4.ogg" |
Works As Intended
|
|
||
| MC-238646 | Sugar Cane generates far too often in Deserts |
Confirmed
|
|
||
| MC-229933 | Pumpkins and Melons still use axes as their preferred tool |
Invalid
|
|
||
| MC-221283 | Silverfish do not use their footstep sounds |
Duplicate
|
|
||
| MC-221172 | Warped and Crimson Stems use different top texture from Bedrock Edition |
Fixed
|
|
|
|
| MC-221171 | End Crystals spawn in facing random directions |
Community Consensus
|
|
||
| MC-220907 | Shield crafting recipe inconsistency |
Invalid
|
|
||
| MC-220753 | Tool texture shading almost entirely unchanged from programmer art textures |
Invalid
|
|
||
| MC-220547 | Name Consistency Between Basalt Types |
Invalid
|
|
||
| MC-218823 | Chunk boundaries do not display correctly |
Duplicate
|
|
||
| MC-218791 | Water fog doesn't start as near to the camera |
Duplicate
|
|
||
| MC-205770 | Jumping/Falling Camera Effect is Broken in 1.14+ |
Duplicate
|
|
||
| MCPE-64676 | Pocket Edition registers Xbox One controllers as generic controllers |
Incomplete
|
|
||
| MC-160292 | Firework sounds count as Ambient/Environment |
Works As Intended
|
|
||
| MC-160291 | Bees leave their nest/hive when it is sheared or used to fill bottles, even there is a campfire below it and it is night time |
Fixed
|
|
|
|
| MC-159780 | Bee AI stops when player is far away, can be fixed by holding flowers |
Duplicate
|
|