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1
Key
Summary
Status
Reporter
Assignee
Created
MC-249750
Ancient cities cause big chunks of noise pillars floating in the air
Won't Fix
W_V
MC-249747
Wardens drop inappropriate amount of experience compared to other hostile mobs
Works As Intended
W_V
MC-248349
Stony shore can generate (instead of the snowy beach) between a frozen ocean and other snowy biome
Works As Intended
W_V
MC-248284
Village can generate with no beds
Works As Intended
W_V
MC-245779
Biome noise generation presets no longer exist
Invalid
W_V
MC-243218
Datapacks can freeze the game
Awaiting Response
W_V
MC-241409
Game crashes when terrain shaper data is missing
Fixed
W_V Fry
MC-241323
Biome noise generation presets no longer exist
Incomplete
W_V
MC-241223
"Density Factor" and "Density Offset" values in noise settings do not exist anymore
Invalid
W_V
MC-239787
The "structure_starts" field in biome JSON files no longer exists
Duplicate
W_V
MC-239690
Typo in one noise settings boolean: It says "bandlands" instead of "badlands"
Works As Intended
W_V
MC-239689
The "amplified" boolean in noise settings does nothing
Fixed
W_V
MC-239444
Frozen rivers can generate in the middle of taiga biomes
Works As Intended
W_V
MC-238711
Flower patches are not generating correctly
Confirmed
W_V slicedlime
MC-238669
Cannot hit mobs while under the Weakness effect
Works As Intended
W_V
MC-237636
Extremely large lakes, almost "oceans" generate in single biome worlds with the new terrain generator
Duplicate
W_V
MC-237500
Azalea trees can generate on top of huge mushrooms, trees & bamboo
Fixed
W_V slicedlime
MC-237446
Cave generator doesn't cut through powder snow properly
Duplicate
W_V
MC-237058
Can no longer place vegetaion on snow blocks
Invalid
W_V
MC-236269
Bastion remnants generate on a fixed Y level
Confirmed
W_V
MC-235353
Mobs do not retaliate against ghasts
Confirmed
W_V
MC-235275
When entering the end without a portal, end gateways from outer islands do not place/remove blocks around when using them, causing a hazard of suffocating or falling into the void
Duplicate
W_V
MC-235249
Sweeping attack without Sweeping Edge is unaffected by strength
Duplicate
W_V
MC-235209
Phantom experience drop does not increase with its size, unlike slimes or magma cubes
Community Consensus
W_V
MC-235069
Plains villages can have more than 1 meeting point; plains_meeting_point_4 and plains_meeting_point_5 are in the "houses" instead of the "town_centers" category.
Duplicate
W_V
MC-234792
Getting blindness doesn't stop spriniting
Duplicate
W_V
MC-233744
Scoreboard "used:minecraft..." objectives do not accept NBT tags to items
Invalid
W_V
MC-233503
Abrupt terrain cut at Y=256
Invalid
W_V
MC-233067
Wolves do not spawn in Birch Forests, Dark Forests or Flower Forests
Invalid
W_V
MC-232840
Baby zombie legs clip through heads of mobs they are riding
Fixed
W_V gegy
MC-232599
Setting ~ ~ ~ in a function spawns mobs at the world spawn instead of the player position
Works As Intended
W_V
MC-231546
Multi Noise biome parameters do not accept values higher/lower than ±2
Invalid
W_V
MC-230889
Worldgen datapacks always generate the world in the same way, no matter what the seed is
Duplicate
W_V
MC-230786
Taiga zombie villages generate Jack o'Lanterns
Works As Intended
W_V
MC-230730
Noise caves field has a separate option for noodle caves, but not cheese or spaghetti caves
Invalid
W_V
MC-228912
Nether cave carvers cannot cut through deepslate
Invalid
W_V
MC-227270
Noise caves without aquifers generate water colliding with lava
Won't Fix
W_V
MC-227244
Ore blocks from ore veins float in underwater magma ravines
Fixed
W_V
MC-227243
Allowing noise caves without aquifers can expose bedrock
Won't Fix
W_V
MC-226847
Datapack error
Cannot Reproduce
W_V
MC-226281
Enabling noise caves in the nether without enabling aquifers does not generate correctly
Awaiting Response
W_V
MC-226115
Nether forest decorations cannot generate below Y=30 by default
Awaiting Response
W_V
MC-226114
Enabling noise caves in the nether creates lots of floating islands
Awaiting Response
W_V
MC-226113
Enabling aquifers in ultrawarm dimensions can generate with water
Awaiting Response
W_V
MC-225842
Flowers can generate on large plants near lakes
Fixed
W_V
MC-225344
Cave generation seems to be broken at seemingly random chunk borders
Fixed
W_V mgatland
MC-225076
"ambient" and "water_creature" spawning category cause excessive spawning of mobs
Awaiting Response
W_V
MC-224931
Tuff no longer generates above Y=0
Invalid
W_V
MC-224459
Loading a custom biome from a Buffet world causes issues
Awaiting Response
W_V
MC-224309
Teleporting sound never changes pitch
Works As Intended
W_V