Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-206118 | "type" in loot table number providers is not optional anymore |
Fixed
|
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|
|
| MC-162664 | Sword Juggler (a mob doing an endless pickup of equal weapons instead of better ones) |
Duplicate
|
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| MC-137981 | Lag when crossing any chunk border |
Duplicate
|
|
||
| MC-95450 | Some mobs have missing Loot Tables |
Fixed
|
|
|
|
| MC-95417 | Typo in loot table causing crash |
Awaiting Response
|
|
||
| MC-94795 | Comparator bottom texture missing (should've got one in 1.8 because of barrier) |
Duplicate
|
|
||
| MC-87000 | Invisible Mobs after death |
Duplicate
|
|
||
| MC-73470 | Villagers invisible when body off screen but head isn't. |
Duplicate
|
|
||
| MC-73166 | Fishing Rod line doesn't line up with rod in 1st person view |
Duplicate
|
|
||
| MC-67659 | XPOrbs attracted to spectators |
Fixed
|
|
|
|
| MC-65770 | HELLO? ANYONE THERE? Fireworks Star in creative inventory non-functional |
Duplicate
|
|
||
| MC-63365 | L Chests |
Fixed
|
|
||
| MC-63235 | Chunks on edge of screen in FOV under 70 sometimes stop rendering early when turning head (blue blankness for a second) |
Duplicate
|
|
||
| MC-61610 | Bedrock at Y0 has wood log in it at x0 y0 z0. |
Fixed
|
|
|
|
| MC-61350 | Yet another 14w28a bug (cocoa) |
Duplicate
|
|
||
| MC-60615 | Breaking 2 tall flower immediately after looking at it for the first time with F3 on crashes Minecraft |
Duplicate
|
|
||
| MC-60261 | Pregenerated doors are 2 top-of-the-door blocks (witnessed in stronghold) |
Duplicate
|
|
||
| MC-55686 | Clone with move causes crash if structure includes chests or trapped chests |
Incomplete
|
|
||
| MC-55684 | Clone with move on structure with dispensers vomits dispenser contents onto ground |
Fixed
|
|
|
|
| MC-54929 | Fast Creeper bug (aka Creeper Zurg Rush) |
Fixed
|
|
||
| MC-53977 | Block IDs still used in FallingSand |
Invalid
|
|
||
| MC-53745 | Fireworks Star in creative inventory non-functional |
Works As Intended
|
|
||
| MC-53527 | Upgrade to Win8.1 has rendered my game unplayable (mouse sensitivity mimics 1000) |
Invalid
|
|
||
| MC-52696 | Recent "game randomly adds doors to nearest village" mechanic could trigger "blacksmith with door added kills villagers" bug |
Duplicate
|
|
||
| MC-52522 | Effect level in commands off by 1 compaired to it's in-game name |
Duplicate
|
|
||
| MC-51760 | Using the Time Set command resets the day to day 0 instead of just advancing to that time of day |
Works As Intended
|
|
||
| MC-51196 | Blacksmith with door added by player will slowly kill villagers (they calculate the outside as the inside) |
Works As Intended
|
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|
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| MC-51188 | Sunflower Plains don't spawn Villages or animals |
Duplicate
|
|
||
| MC-50935 | How to induce a black horizon bug |
Incomplete
|
|
||
| MC-50875 | "Can't see up thru clouds" effect starting 1 block too high |
Fixed
|
|
||
| MC-44327 | Pick Block button duplicating stacks |
Incomplete
|
|
||
| MC-42539 | using give to get double tall flowers with damage value above 5 breaks map |
Duplicate
|
|
||
| MC-42360 | When Baby Zombie wears a Mobhead the mobhead floats at normal Zombie height (like helmets used to) |
Duplicate
|
|
||
| MC-42354 | range used with xyz coordinates cannot be shrunk to 1 block |
Invalid
|
|
||
| MC-42352 | Flaw in Witch spawning when world generation creates hut |
Duplicate
|
|
||
| MC-42313 | Arguments can't use relative coordinates |
Invalid
|
|
||
| MC-42312 | range with command blocks subtily messed up |
Fixed
|
|
||
| MC-42131 | Mob Spawner NBT tag "RequiredPlayerRange" doesn't work |
Duplicate
|
|
||
| MC-41942 | In 1.72 when riding a boat and dragging a horse on a lead your hitbox is on the horse |
Duplicate
|
|