Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-306014 | Golden Dandelion does not work on Tadpoles |
Duplicate
|
|
||
| MC-305858 | Baby Pig textures are incorrectly mirrored |
Duplicate
|
|
||
| MC-304437 | Too many active large mobs seem to crash the game compared to a lot of active small mobs |
Awaiting Response
|
|
||
| MC-304401 | Non see-through leaves look different compared to the previous snapshot |
Fixed
|
|
||
| MCPE-232059 | Copper spear does the exact same damage as a stone spear while having a worse cooldown |
Unconfirmed
|
|
||
| MC-304382 | Copper spear does the exact same damage as a stone spear while having worse cooldowns |
Works As Intended
|
|
||
| MCPE-231983 | Some emissive textures appear only in Vibrant Visuals |
Unconfirmed
|
|
||
| MC-303965 | Netherite Horse Armor burns |
Duplicate
|
|
||
| MC-303823 | Certain mobs and blocks do not have emissive textures in java while they have them in bedrock |
Invalid
|
|
||
| MC-303221 | Skeleton Horses no longer burn in sunlight, even though it is undead and its counterpart still burns |
Works As Intended
|
|
||
| MC-303219 | Zombie Nautilus burns in sunlight even though it is a Drowned Undead |
Invalid
|
|
||
| MC-303218 | Zombie Nautilus suffocates, even though it is classified as undead |
Works As Intended
|
|
||
| MC-302031 | Translucent/Transparent textures become invisible when viewed through Water or other Translucent Textures |
Awaiting Response
|
|