Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MCPE-159467 | Bows fail to fire arrows in creative mode when you first grab them out of the creative inventory |
Fixed
|
|
||
| MCPE-101102 | Entities farther away have choppy movement |
Confirmed
|
|
||
| MCPE-99433 | No sound plays when removing an item from an item frame |
Cannot Reproduce
|
|
||
| MCPE-98876 | The Crossbow's loading position is incorrect |
Duplicate
|
|
||
| MCPE-98871 | Max render distance is too high |
Incomplete
|
|
||
| MCPE-98863 | Placing blocks outside the chunk border causes them to slowly fade in instead of being loaded in instantly |
Fixed
|
|
||
| MCPE-98861 | Significant input delay on devices with Render Dragon |
Fixed
|
|
||
| MCPE-97534 | The Fall damage sound plays when you glide into a wall using elytra and fireworks in Creative mode |
Duplicate
|
|
||
| MCPE-94926 | Fire animation speed in third person is inconsistent |
Duplicate
|
|
||
| MCPE-90477 | Arrow particles are stationary and don't move towards the player |
Duplicate
|
|
||
| MCPE-84583 | Random crashes on Windows 10 |
Invalid
|
|
||
| MCPE-79628 | Sprinting while hitting entities deals less vertical knockback, even though it should deal more |
Community Consensus
|
|
||
| MCPE-63526 | My game doesn't feel smooth anymore... |
Incomplete
|
|
||
| MCPE-57761 | I can't open the game up on Android |
Invalid
|
|
||
| MCPE-52623 | Bad frame rates at the lowest settings |
Incomplete
|
|
||
| MCPE-52540 | Game keeps crashing on android |
Invalid
|
|
||
| MCPE-51152 | Cloud shading is broken (Again) |
Duplicate
|
|
||
| MCPE-50031 | Arrow and fishing rod hooks look broken |
Duplicate
|
|
||
| MCPE-46385 | You can still hit mobs back during their death animation |
Cannot Reproduce
|
|
||
| MCPE-44665 | Performance issues |
Invalid
|
|
||
| MCPE-44630 | You can't hear music on mobile devices |
Invalid
|
|
||
| MCPE-43849 | Arrows go through fireballs after they hit them |
Cannot Reproduce
|
|
||
| MCPE-43846 | Tropical fish appear mostly white |
Fixed
|
|
||
| MCPE-43526 | Nether Brick texture doesn't match Java |
Works As Intended
|
|
||
| MCPE-43525 | Shulker opening animation isn't correct |
Cannot Reproduce
|
|
||
| MCPE-43524 | Iron Golems don't have the correct walking animation |
Duplicate
|
|
||
| MCPE-43523 | Explosion particle textures don't match Java |
Invalid
|
|
||
| MCPE-43522 | Wandering Traders don't have their sounds |
Duplicate
|
|
||
| MCPE-43521 | The new Zombie Villagers don't have their old sounds |
Duplicate
|
|
||
| MCPE-43520 | Smooth Quartz texture is identical to Regular Quartz texture. |
Duplicate
|
|
||
| MCPE-43519 | When you stand on the bedrock layer in a flat world, you can't jump or fly up from it. |
Duplicate
|
|
||
| MCPE-43518 | When you ignite TNT, the TNT falls through the block its ignited on. |
Duplicate
|
|
||
| MCPE-43009 | Crossbow fireworks will slide across the ground and go through entities without going off |
Duplicate
|
|
||
| MCPE-41763 | Knockback is too high |
Cannot Reproduce
|
|
||
| MCPE-41762 | When I give myself strength with the amplifier of 255, I can't attack. |
Duplicate
|
|