Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-277714 | Attribute "follow_range" is ineffective to creaking |
Works As Intended
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| MC-276044 | When an aggro drowned's melee weapon is replaced to trident, it will keep melee with the trident instead of throw the trident |
Community Consensus
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| MC-271632 | Weapon with Bane of Arthropods can only give the target slowness I instead of slowness IV |
Fixed
|
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| MC-270044 | Wind Burst enchantment doesn't work when it's from the weapon of a non-player mob |
Works As Intended
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| MC-267501 | Mobs with high value of generic.step_height are unable to step up fence or wall |
Duplicate
|
|
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| MC-263315 | Attack Target of hoglins/zoglins can't be detected by /execute on target |
Fixed
|
|
|
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| MC-256574 | Saddled camel ridden by non-player mobs are unable to move or rotate |
Cannot Reproduce
|
|
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| MC-249479 | Wardens will attack their teammates |
Fixed
|
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| MC-245697 | Certain mobs can't get out of water that is at least two blocks deep |
Fixed
|
|
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| MC-225928 | Wither skeletons attacks piglin brutes on the same team |
Duplicate
|
|
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| MC-224454 | Entities don't recognize azaleas or flowering azaleas as obstacles when pathfinding |
Fixed
|
|
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| MC-223918 | Generation of Floating islands world type is still extreme |
Duplicate
|
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| MC-223390 | The generation of the "Floating Islangs" world type is different in 21w05b and 21w15a |
Duplicate
|
|
||
| MC-216416 | Polar bears cannot jump up one block from snow layer to snow layer when hostile and facing north or west |
Confirmed
|
|
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| MC-215072 | There are many exposed rocks at low Y position when the "World Type" is "Floating Islangs" |
Duplicate
|
|
||
| MC-210972 | Drowned's pathfind AI will be buggy when Y>63 |
Confirmed
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||
| MC-208972 | Axolotls lack most attributes info when you run "/data get" command |
Duplicate
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| MC-207684 | Tall stalagmites can't merge normally with another stalagmite under the attached block when the attached block is replace to stalagmite |
Awaiting Response
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| MC-207563 | Mobs with "Silent" tag can still activate sculk sensor |
Duplicate
|
|
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| MC-195650 | When the "universalAnger" is set to true and a zombified piglin/wolf is attacked, other zombified piglins/wolves will be in a daze for half a second |
Duplicate
|
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| MC-195284 | When the "universalAnger" is set to true and a zombified piglin/wolf is attacked, other zombified piglins/wolves will be in a daze for half a second |
Confirmed
|
|
||
| MC-195278 | If the "universalAnger" is set to true, certain neutral mobs don't fight back when you attack them |
Confirmed
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|
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| MC-190186 | Some projectiles can be blocked by passable blocks |
Duplicate
|
|
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| MC-187486 | Firework sounds are under the "Environment" category |
Duplicate
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| MC-186698 | Every time you rejoin the game, you need to run command /reload to load the datapacks |
Duplicate
|
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| MC-182920 | Baby hoglins'/zoglins' head will off their body when they attack |
Duplicate
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|
||
| MC-180429 | Attack speed of baby hoglins/zoglins is faster than adult hoglins/zoglins and other melee mobs |
Works As Intended
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|
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| MC-178355 | Baby zoglins deals the same damage as an adult zoglin while their attack is faster than any other mob |
Duplicate
|
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| MC-168993 | Bees with "Silent" tag can still buzz when they are provoked |
Duplicate
|
|
||
| MC-168912 | Mobs with immovable passengers don't wander when they have nothing to do |
Confirmed
|
|
||
| MC-166786 | When you block an attack from mobs with shield, your "HurtTime" tag will still be changed |
Confirmed
|
|
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| MC-164814 | Drowned always wander around players and attack player occasionally underwater at night |
Confirmed
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| MC-164685 | Gamerules drowningDamage, fallDamage and fireDamage only work on players |
Works As Intended
|
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| MC-157682 | Ravagers with a non-illager passenger won't attack other mobs |
Confirmed
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| MC-153254 | Baby zombies/piglins take damage when pushed against ceiling by bubble columns |
Fixed
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|
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| MC-149373 | Firework rocket has no sound |
Cannot Reproduce
|
|
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| MC-148511 | Spiders and cave spiders with a passenger won't attack players and iron golems |
Duplicate
|
|
||
| MC-148354 | Guardians require water to spawn from spawners |
Fixed
|
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| MC-148061 | Some mobs sink deeper than expected when they are in the poor, it make them can't jump onto the land from the water |
Duplicate
|
|
||
| MC-146985 | Helmeted phantoms will still burn under the sunlight |
Confirmed
|
|
||
| MC-146328 | When you are editing a writable book ,if you press the space key, the book will turn to the next page or last page automatically |
Duplicate
|
|
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| MC-145656 | Attribute "follow_range" is not working for hostile mobs before they find the target |
Fixed
|
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|
|
| MC-145121 | Pillagers' firework rockets and tipped arrows on their offhand can be used up |
Confirmed
|
|
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| MC-144450 | Water source is flowing weirdly in the corner between wall and ceiling |
Duplicate
|
|
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| MC-144303 | All MHF head and some players' head are unseen |
Duplicate
|
|
||
| MC-144216 | Mobs in(under) the scaffolding can't be pushed by other mobs |
Duplicate
|
|
||
| MC-144069 | Particles of exploded powerful fireworks are flashing |
Confirmed
|
|
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| MC-142729 | Puffed puffer fishes with "NoAI" tag can shrink down |
Fixed
|
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| MC-142645 | Slime and magma cube don't chase players |
Duplicate
|
|
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| MC-142639 | There appear weird skylight in some enclosure space in old saves |
Duplicate
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