Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-275888 | Ender Dragon head doesn't render the eyes/glow layer |
Works As Intended
|
|
||
| MC-261715 | Ocelot and some cat textures have unused pixels |
Community Consensus
|
|
||
| MC-256749 | Fully transparent textures are missing from the texture atlas leading to errors in custom block models |
Duplicate
|
|
||
| MC-241981 | Water springs can generate in ice spikes |
Duplicate
|
|
||
| MC-238097 | Stony peaks biome displays snowfall with water splashing particles on the ground |
Duplicate
|
|
||
| MC-230603 | Wolf ears and legs aren't mirrored |
Works As Intended
|
|
|
|
| MC-163560 | Berry bushes no longer slow down the player |
Fixed
|
|
|
|
| MC-163399 | Inner parts of Slimes no longer support transparency |
Duplicate
|
|
||
| MC-163394 | Chests and minecarts no longer support transparency |
Duplicate
|
|
||
| MC-158511 | Savanna village farms don't have composters |
Invalid
|
|
||
| MC-148762 | Faces of the elements of block models go up to black if there are blocks next to them / Block lighting is applied incorrectly |
Community Consensus
|
|
||
| MC-148760 | Lectern's ambient occlusion is broken for certain blockstates |
Confirmed
|
|
||
| MC-148033 | Foxes' legs are incorrectly positioned |
Cannot Reproduce
|
|
||
| MC-147996 | Foxes keep looking at a player from a far distance |
Works As Intended
|
|
|
|
| MC-147988 | Ambient occlusion doesn't work properly underwater |
Duplicate
|
|
||
| MC-143585 | Bell's UV/model elements are upside down |
Confirmed
|
|
||
| MC-143358 | Villagers spawn with plains clothing independent of the biomes |
Duplicate
|
|
||
| MC-137602 | Block models do not render using Java 10 (ConcurrentModificationException) |
Fixed
|
|
|
|
| MC-135766 | Underwater plants generate in ruins even above water |
Duplicate
|
|
||
| MC-132473 | Squids and glow squids can swim one block above water |
Confirmed
|
|
||
| MC-132067 | Bubble pop sounds and particles aren't produced at the top of bubble columns since 1.13-pre3 |
Confirmed
|
|
||
| MC-131564 | Models that have locked uv in blockstates ignore texture rotation |
Fixed
|
|
||
| MC-131556 | Banner markers disappear after zooming-out a map |
Duplicate
|
|
||
| MC-123117 | Strange lighting by slabs / stairs / grass path / farmland |
Fixed
|
|
|
|
| MC-123087 | Fences, glass panes, iron bars, stairs, and melon/pumpkin stems in structures generate with wrong block state |
Fixed
|
|
|
|
| MC-123086 | Numpad keys don't work |
Confirmed
|
|
||
| MCL-6204 | Launcher moves a bit to the left every time I open it |
Duplicate
|
|
||
| MC-109583 | Top half of colored Shulker/Shulker Box is a bit brighter than the bottom one |
Works As Intended
|
|
||
| MC-106290 | Not possible to trade with many villagers |
Duplicate
|
|
||
| MC-106288 | Screen tears to pieces in menu, while walking/sprinting and moving camera |
Awaiting Response
|
|
||
| MC-73069 | Using a sprite(flat cube) in a custom item model applies both textures for both sides of the sprite in third person view |
Duplicate
|
|
||
| MC-68643 | Editing any entity data of horse riding it causes player to fall out of the world |
Duplicate
|
|
||
| MC-68636 | Player falls out of the world after changing ChestedHorse tag while riding a horse |
Duplicate
|
|
||
| MC-68587 | Inverted controls riding pig in a minecart |
Duplicate
|
|
||
| MC-49107 | Block Outline Box Render |
Duplicate
|
|
||
| MC-49106 | Mooshroom cow Mushrooms |
Duplicate
|
|