Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MCPE-235476 | Ridden, floating horse stutters |
Confirmed
|
|
||
| MC-305703 | World spawn inside powdered snow |
Duplicate
|
|
||
| MC-305701 | Some projectiles continually accelerate after being pushed by a slime block + piston (= negative friction?) |
Confirmed
|
|
||
| MCPE-228153 | Some resource changes are not being versioned |
Community Consensus
|
|
||
| MCPE-226609 | Copper golem mounts shield, spyglass, trident, crossbow, and spear on its horn/lightning rod |
Confirmed
|
|
||
| MCPE-226397 | Vibrant Visuals: dimension's sky illumination determines underwater illumination regardless of sky or block light levels or exposure to the sky |
Duplicate
|
|
||
| MCPE-226322 | Sugar cane texture dissolves instead of fading |
Invalid
|
|
||
| MCPE-223907 | Copper golem does not interact with a chest unless it can pathfind |
Community Consensus
|
|
||
| MCPE-223696 | Oceans cannot spawn land animals on dry grass |
Works As Intended
|
|
||
| MCPE-223276 | Vibrant Visuals: sky light is twice as bright as block light, making surface excessively bright and underground excessively dark |
Works As Intended
|
|
||
| MCPE-221743 | Squid animation is still incorrect |
Confirmed
|
|
||
| MCPE-190996 | Vanilla fish, tadpoles and dolphins "collide" with any non-water block 1 block above their position |
Confirmed
|
|
||
| MCPE-188176 | Teleports are visually animated like natural movement instead of being instant |
Won't Fix
|
|
||
| MCPE-187514 | Mangrove swamps spawn many incorrect animals |
Fixed
|
|
||
| MCPE-183236 | Cannot customize wind charges |
Confirmed
|
|
||
| MCPE-182745 | Mansions can over-spawn illagers and allays |
Confirmed
|
|
||
| MCPE-180372 | Carpet collision does not block spawns |
Confirmed
|
|
||
| MCPE-179847 | /clone...filtered does not filter out water from waterlogged blocks, and will waterlog any block in target area |
Fixed
|
|
||
| MCPE-177955 | Work boots missing from character creator |
Duplicate
|
|
||
| MCPE-175064 | Mobs shake in minecarts when trying to look around |
Fixed
|
|
||
| MCPE-170993 | Several entity behavior files are in the wrong folder |
Duplicate
|
|
||
| MCPE-168744 | Most sounds are too loud up close and/or too quiet a short distance away |
Confirmed
|
|
||
| MCPE-167247 | Experience orbs do not merge |
Fixed
|
|
||
| MCPE-163128 | Minecart on powered activator rail gets broken by 0 damage hits |
Works As Intended
|
|
||
| MCPE-163035 | Wither roses do not drop when mobs with 1 health are killed by direct hits from wither skulls |
Confirmed
|
|
||
| MCPE-162501 | Bees block glow squid from spawning |
Confirmed
|
|
||
| MCPE-161293 | Minecraft keeps permanent copies of imported worlds and packs, wasting storage space |
Unconfirmed
|
|
||
| MCPE-159055 | Player vertical knockback is still desynced |
Fixed
|
|
||
| MCPE-156762 | Comparator outputs the power level of moved blocks (and sometimes of placed blocks) before it evaluates container fullness |
Confirmed
|
|
||
| MCPE-156543 | Mobs pathing around damaging blocks cut corners and hurt themselves |
Confirmed
|
|
||
| MCPE-156411 | Several mistakes in the new slime spawn rules |
Fixed
|
|
||
| MCPE-153770 | Explosions do the most damage at the feet |
Works As Intended
|
|
||
| MCPE-153740 | Ghast fireballs do not deal projectile damage |
Fixed
|
|
||
| MCPE-153602 | Warden will not chase player in water, allowing it to be killed easily |
Fixed
|
|
||
| MCPE-151642 | Character creator cannot load character with items unlocked and equipped in the same Microsoft account on a different device/user profile |
Fixed
|
|
||
| MCPE-145110 | Language file errors sometimes show when I launch Minecraft |
Awaiting Response
|
|
||
| MCPE-142292 | Iron golems and cats cannot spawn in many underground/roofed villages |
Fixed
|
|
||
| MCPE-140364 | Blocks with custom geometry affect water rendering as if they were solid blocks |
Confirmed
|
|
||
| MCPE-138191 | Blazes pathfinding avoids magma, fires, and campfires |
Confirmed
|
|
||
| MCPE-138060 | Slime and magma cube particles are too high |
Confirmed
|
|
||
| MCPE-134908 | Non-persistent mobs despawn when player goes through portal near spawn point |
Works As Intended
|
|
||
| MCPE-125111 | Hidden, persistent monsters build up without player interaction and block new spawns |
Confirmed
|
|
||
| REALMS-6805 | Realms changes worlds to simulation distance 10 |
Fixed
|
|
||
| MCPE-109326 | Experience orbs float differently than items and get stuck |
Won't Fix
|
|
||
| MCPE-105926 | Lanterns block flowing water |
Works As Intended
|
|
||
| MCPE-79359 | Mobs can despawn immediately after spawning |
Fixed
|
|
||
| MCPE-78840 | Instant despawn radius for simulation distance = 4 is too short |
Works As Intended
|
|
||
| MCPE-62692 | All description/tooltip damage values for weapons and tools are wrong |
Fixed
|
|
||
| MCPE-62683 | Boats have 40 health (20 hearts) |
Confirmed
|
|
||
| MCPE-61721 | Converted drowned count toward the cave monster cap |
Confirmed
|
|