Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-276615 | Cured Zombie Villagers keep CanPickUpLoot:0b |
Fixed
|
|
|
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| MC-276612 | Converting mobs removes fire |
Confirmed
|
|
|
|
| MC-276611 | Converted mobs do not keep CanBreakDoors tag |
Fixed
|
|
|
|
| MC-276577 | Mobs lose their attack target when converted |
Confirmed
|
|
|
|
| MC-276527 | Duplicate UUID error causes player to teleport to origin when riding on a pig after it is converted by lightning |
Fixed
|
|
|
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| MC-276426 | Slimes or magma cubes spawned by splitting synchronize inherited status effects |
Fixed
|
|
|
|
| MC-276378 | Converted witches lose their armor yet are still protected by it |
Fixed
|
|
|
|
| MC-276339 | Witches converted from villagers move very fast |
Fixed
|
|
|
|
| MC-276338 | Converted mob keeps the same loot table of the first mob |
Fixed
|
|
|
|
| MC-276335 | Cured villagers have the wrong movement speed |
Fixed
|
|
|
|
| MC-276295 | Zombies always kill villagers |
Fixed
|
|
|
|
| MC-276110 | honey_level model predicate range is 1 for level 5 and 0 for levels 1-4 |
Fixed
|
|
|
|
| MC-275922 | Baby dolphin produces trails particles that are too far away from itself |
Confirmed
|
|
|
|
| MC-275642 | Baby dolphins do not spawn naturally |
Fixed
|
|
|
|
| MC-275579 | Baby dolphins cannot be spawned randomly through spawn eggs |
Works As Intended
|
|
|
|
| MC-275521 | Tall seagrass can now generate when bone mealing one-high water |
Fixed
|
|
|
|
| MC-275462 | Bats can spawn in unusual places, such as in woodland mansions and beneath trees |
Fixed
|
|
|
|
| MC-275418 | Feeding baby dolphins won't speed up their growth |
Fixed
|
|
|
|
| MC-275416 | Baby squid or baby glow squid produces ink particles that are too far away from itself |
Confirmed
|
|
|
|
| MC-275279 | Raiders do not spawn on small islands even though there are close enough places around the village |
Fixed
|
|
|
|
| MC-275222 | Salmons always have same hitbox regardless of their size |
Fixed
|
|
|
|
| MC-275220 | Picking up a Salmon in a Bucket doesn't keep its size |
Fixed
|
|
|
|
| MC-274911 | If the raid begins more than 112 blocks above the ground, all illagers will be summoned and the player wins |
Fixed
|
|
|
|
| MC-272662 | Wind Charge moves the player horizontally even when thrown facing straight down |
Community Consensus
|
|
|
|
| MC-271971 | Wind Charges sometimes don't prevent fall damage |
Fixed
|
|
|
|
| MC-271113 | Bees occasionally freezing right before they enter the hives |
Fixed
|
|
|
|
| MC-270974 | Breeze wind charges can change activation blockstates of redstone components when mobGriefing is disabled |
Fixed
|
|
|
|
| MC-270849 | Breeze can extinguish lit candles when mobGriefing is false |
Fixed
|
|
|
|
| MC-270278 | "Who needs rockets?" is granted at heights lower than 8 blocks when using slow falling |
Fixed
|
|
|
|
| MC-270181 | Wind charges go through an entity if it is close to a player |
Fixed
|
|
|
|
| MC-269969 | Using a normal trial key on the ominous vault grants Under Lock and Key advancement |
Fixed
|
|
|
|
| MC-269966 | "A Furious Cocktail" Advancement does not require the new potion effects |
Fixed
|
|
|
|
| MC-269958 | New effects are not required for the "How Did We Get Here?" advancement |
Fixed
|
|
|
|
| MC-269921 | Wind charges can be thrown though corners |
Fixed
|
|
|
|
| MC-269881 | Flow and Bolt Armor Trims don't grant "Crafting a New Look" advancement |
Fixed
|
|
|
|
| MC-269656 | Feeding parrots poison while holding mace grants Over-Overkill challenge |
Fixed
|
|
|
|
| MC-269649 | Who Needs Rockets advancement is granted after launching yourself up 8 blocks instead of 7 blocks |
Fixed
|
|
|
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| MC-269460 | Thorns enchantment doesn't work when entities are hit by wind charges |
Fixed
|
|
|
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| MC-269147 | Shearing a bogged spawns mushrooms at the bogged's feet |
Fixed
|
|
|
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| MC-269036 | Bogged do not drop mushrooms when sheared with doMobLoot false |
Fixed
|
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|
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| MC-269015 | Wind charges can destroy end crystals |
Fixed
|
|
|
|
| MC-268910 | Wind charges do not disappear after being rebounded by breeze |
Invalid
|
|
|
|
| MC-268597 | Hitting a breeze with a player reflected/dispensed wind charge causes it to become trapped within the breeze until it moves |
Fixed
|
|
|
|
| MC-268573 | Fall damage caused by wind charge when holding jump |
Duplicate
|
|
|
|
| MC-268563 | Snowballs, eggs, experience bottles, and ender pearls are destroyed instead of being deflected when hitting breezes |
Fixed
|
|
|
|
| MC-268528 | Cave Vines can be pollinated infinitely (instead of limit of 10) |
Fixed
|
|
|
|
| MC-267967 | Breezes ignore the deflects_projectiles entity type tag |
Fixed
|
|
|
|
| MC-266721 | Wind Charges cannot wind up or knock back rideable mobs and their passengers |
Works As Intended
|
|
|
|
| MC-266626 | Breeze doesn't stop attacking the player when it enters on the same team |
Fixed
|
|
|
|
| MC-265066 | Mobs converting to different mobs causes wardens to no longer be angry at them |
Confirmed
|
|
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