Key |
Summary |
Status |
Reporter |
Assignee |
Created |
|---|---|---|---|---|---|
| MC-297238 | The torso pattern of the tide armor trim is asymmetrical |
Confirmed
|
|
|
|
| MC-279691 | Fermented spider eye texture appears to be one pixel too far to the right |
Community Consensus
|
|
|
|
| MC-275574 | Rendered horse armor textures are asymmetric |
Confirmed
|
|
|
|
| MC-274586 | Iron door has a random darker pixel |
Community Consensus
|
|
|
|
| MC-274529 | The oak, crimson, and warped sign item textures have inverted colors for the text |
Community Consensus
|
|
|
|
| MC-274528 | Oak sign item texture uses slightly incorrect colors |
Confirmed
|
|
|
|
| MC-274527 | The text on some sign items use the same outdated color which is far too dark compared to other signs |
Confirmed
|
|
|
|
| MC-274313 | Misplaced pixel on Lead item texture |
Community Consensus
|
|
|
|
| MC-274281 | The chests of donkeys and mules have two front faces |
Confirmed
|
|
|
|
| MC-272639 | trial_spawner_bottom texture is different from Bedrock |
Fixed
|
|
|
|
| MC-272488 | Ominous vault front texture is inconsistent |
Community Consensus
|
|
|
|
| MC-271371 | Random palette pixels in elder_guardian.png UV texture map |
Community Consensus
|
|
|
|
| MC-270976 | The firework spark_4.png particle has a miscolored pixel |
Community Consensus
|
|
|
|
| MC-270060 | The glowing parts of trial spawner textures are inconsistent |
Fixed
|
|
|
|
| MC-267307 | Unused pixels in cold/temperate/warm_frog.png UV texture maps |
Confirmed
|
|
|
|
| MC-267305 | Unused pixels in salmon.png texture UV map |
Confirmed
|
|
|
|
| MC-267294 | Unused pixels in camel.png UV texture map |
Confirmed
|
|
|
|
| MC-267292 | Unused pixels in phantom.png UV texture map |
Confirmed
|
|
|
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| MC-267291 | Unused pixels in trident.png UV map texture |
Confirmed
|
|
|
|
| MC-266190 | Tuff blockset color palette is inconsistent with itself |
Fixed
|
|
|
|
| MC-261262 | Raiser and Wayfinder smithing templates are offset by one pixel |
Fixed
|
|
|
|
| MC-261214 | Amethyst in calibrated sculk sensor is shaded and not stretched |
Fixed
|
|
|
|
| MC-259873 | Skeleton/Zombie Horse's chests are outdated |
Fixed
|
|
|
|
| MC-259201 | The tops and bottoms of donkeys' ears are miscolored |
Fixed
|
|
|
|
| MC-256540 | The top texture of the camel's front left leg contains some redundant gray pixels |
Fixed
|
|
|
|
| MC-258378 | Camel Spawn Eggs are not matching colors across platforms when displayed in hotbar |
Fixed
|
|
|
|
| MC-252231 | Warm Frog texture has inconsistent pixels |
Fixed
|
|
|
|
| MC-242592 | Texture map for the polar bear (polarbear.png) contain unused pixels |
Fixed
|
|
|
|
| MC-242591 | Unused pixels in white/gray.png UV texture maps for llama varients |
Confirmed
|
|
|
|
| MC-242398 | Unused pixels in sheep.png UV texture map |
Confirmed
|
|
|
|
| MC-242397 | Texture maps for cow, red & brown mooshroom (red/brown_mooshroom.png & cow.png) contain unused pixels |
Fixed
|
|
|
|
| MC-242396 | Unused pixels in wood.png UV texture map for armor stands |
Fixed
|
|
|
|
| MC-242395 | Texture map for the blaze (blaze.png) contains unused pixels |
Fixed
|
|
|
|
| MC-242092 | Texture map for magma cube (magmacube.png) has unused pixels |
Fixed
|
|
|
|
| MC-237556 | Legs of black cat model are white at the top |
Fixed
|
|
|