While a client on LAN world dies, it doesn't lose it's invenoey (like /gamerule keepInventory true)
Happens on build 2 too!
While a client on LAN world dies, it doesn't lose it's invenoey (like /gamerule keepInventory true)
Happens on build 2 too!
(Unassigned)
Unconfirmed
Phone - Android - Samsung Galaxy S5
Android 4.4.2
0.11.0 Beta 1, 0.11.0 Beta 2
0.11.0 Beta 12
Retrieved
Does this still apply in beta build 2 of 0.11.0?