The bug
The values of score holders in a scoreboard objective that is displayed on the sidebar slot are directly adjacent to the entry with the longest name, and the rest of the numbers follow suit. The way this is organized is ugly and doesn't make for a good display, especially with rapidly changing names/numbers.
What I expected:
The score holder's values to be represented on the far right, regardless of the length of the score holder, not unlike Java Edition.
What happens:
The score holder's values are directly adjacent to the entry with the longest name.
To reproduce:
Create a scoreboard and set it to the sidebar:
/scoreboard objectives add foo dummy "Long Display" /scoreboard objectives setdisplay sidebar foo/scoreboard objectives add foo dummy "Long Display" /scoreboard objectives setdisplay sidebar foo
Set a value for a score holder with a short name:
/scoreboard players set short foo 1/scoreboard players set short foo 1Notice the value is directly adjacent to "short".
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Set a value for a score holder with a longer name:
/scoreboard players set "long name" foo 2/scoreboard players set "long name" foo 2Notice the value is directly adjacent to "long name" and the value for "short" has now moved to compensate.
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Comments 6
There's a similar bug where if you assign a mob into the scoreboard it would show random numbers like -146028888063
There's a similar bug where if you assign a mob into the scoreboard it would show random numbers like -146028888063
There's a similar bug where if you assign a mob into the scoreboard it would show random numbers like -146028888063