Vibrant Visuals: reflections on the water look bad with low render distance. It would much better if reflections would disappear when the object is on the edge of render distance. These ‘faded’ reflections look fake and unrealistic. They are just an eyesore.
Hi!
Thank you for your report!
We're already tracking this issue at MCPE-217078, so I will resolve and link this ticket as a Duplicate.
I suggest also to browse through the main issue for potential fixes.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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