mojira.dev
MCPE-223652

Low framerate with Vibrant Visuals on Xbox Series S

Framerate is around 30 fps or with Vibrant Visuals on Xbox Series S with the following settings.
Deferred render distance: 16 chunks

FOV: 90

Clouds: low

Shadows: medium

Reflections: medium

Upscaling: TAAU

Volumetric fog: high
Bloom: 75%

Resolution: Automatic (though event setting it to 66%, which is 1440p, causes significant blur)

A way that could this be easily resolved is by making it so that the internal resolution matches the Xbox’s configuration, so for example if I have the Xbox set to 1080p the internal resolution is 1080p, without upscaling it to 1440p, since the people who play in 4K are a minority and downsampling is not that necessary.

Comments 2

Oh I forgot to say that FOV is on 90

It affects the latest versions as well, including Preview versions. It’s becoming quite difficult to play on this console because of this bug.

QuartzEnder

(Unassigned)

Unconfirmed

Xbox

26.0.26 Preview, 26.0.25 Preview, 1.21.130, 1.21.100.22 Preview, 1.21.92 Hotfix, 1.21.100.21 Preview, 1.21.110.22 Preview, 1.21.94 Hotfix, 1.21.131 Hotfix

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