mojira.dev
MCPE-181440

The Flat World, Starting Map, and Bonus Chest Toggles are in the Incorrect Placement in the Edit World Screen

The Flat World, Starting Map, and Bonus Chest toggles are in the incorrect placement in the edit world screen.

How to reproduce:

  1. Edit any world (switch to the new design if on the old UI)

  2. Go to the advanced tab

  3. Scroll down to the very bottom

  4. Observe the three toggles present on the very bottom

Observed results:

The Flat World, Starting Map, and Bonus Chest toggles are on the very bottom of the advanced tab below the simulation distance choice group.

Expected results:

The Flat World, Starting Map, and Bonus Chest toggles should be in the same place as the Create New World screen, that being between the Seed textbox and Show coordinates toggle.

Attachments

Comments 3

Can confirm, although this may be intentional, as these toggles cannot be toggled on/off after creating a world, so there isn't a need for them to be visible in the top half of the menu.

Thank you for your report!
After consideration, the issue is being closed as Working as Intended.

Please note, that mechanics of the game may change between updates.
Things such as graphics, sounds, world creation, biomes, redstone, villagers, and animals may not work the same in current versions.

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xXGlitchSlayerXx

(Unassigned)

1247911

Confirmed

Multiple

Windows 11 23h2

1.21.60.23 Preview, 1.21.60.21 Preview, 1.21.50.26 Preview, 1.21.50.25 Preview, 1.21.50.24 Preview, ..., 1.21.50.28 Preview, 1.21.50.29 Preview, 1.21.60.25 Preview, 1.21.60.24 Preview, 1.21.51 Hotfix

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