PistonBlockEntity::forceUpsateRedstoneSignal(void)
Maybe this causes issue, i think it should be forceUpdateRedstoneSignal
Comments 4
Using IDA Pro and decompiling MCPE.
Also line numbers would be invalid anyways due to compiling/cecompiling
Does this bug affect 0.16.0? If so please respond. Also please be more specific on how this code causes an issue in game.
Where did you find this?