The bug
The flipbook texture atlas lets you define textures in the same way as in blocks.json and terrain_texture.json, by defining a resource name in both files. However, animated blocks only use the first flipbook texture defined, instead of the ones they are assigned to.
Steps to reproduce
Download and apply the attached packs.
Load up a world with them and place down the two custom blocks,
bug:flipbook_1andbug:flipbook_2. Flipbook Block 1 has an animated rainbow texture, while Flipbook Block 2 has an animated grayscale texture.
→❌ Flipbook Block 2 does not have a grayscale texture as defined.
Attachments
Comments 4
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However, this issue has been temporarily closed as Awaiting Response.
Is this still an issue in the latest version? If yes, can you please add it to the affected versions (or mention it if you are not the reporter)?
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Is this an ongoing issue in the latest version?