The bow texture is darkened when Ray Tracing is turned on. I have screenshots attached.
Steps to Reproduce:
Open any world in beta
Hold a bow out
Toggle Ray Tracing to compare
Observed Results:
The Bow becomes darkened when Ray Tracing is activated, compared to it's intended look with Ray Tracing off.
Expected Results:
The Bow should appear the same as it had in previous versions of the game, matching the visual brightness seen without Ray Tracing on.
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