When inside of powder snow the distance fog displays the skybox instead of a solid colour. This fog functions as intended with Ray Tracing off, with only the solid colour being displayed.
Steps to Reproduce:
Open any world with Ray Tracing on and with access to Powder Snow
Place a large cube of Powder Snow
Enter the Powder Snow
Observed Results:
Instead of a solid colour being displayed as the fog, the fog is displayed with the skybox instead, giving an illusion of the Powder Snow being transparent.
Expected Results:
The Powder Snow fog should display a solid colour only, just as it works with Ray Tracing off.
Confirmed in 1.21.44