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MCPE-122094

Iron golems no longer detect raiders within infinite distance during raids

As of 1.14, iron golems use to target raiders during raids, as in 1.16.200, iron golems can't detect raiders far away anymore, it causes the raiders to kill the villagers if iron golems aren't detecting them far away 

Separated ticket MCPE-121894

Expected Results: Iron golems should detect them far away

Observed Results: Iron golems doesn't detect them

Reproduce Steps: 

  1. Spawn a lot of iron golems and villagers

  2. Trigger a raid

  3. Find the raiders where they spawned  

Linked issues

Comments 1

The only changes to iron golems' base targeting behavior (minecraft:behavior.nearest_attackable_target) from 1.14 to now are related to Hoglins and Zoglins. They do not automatically target pillagers, and they only target monsters from 10 blocks away. They do have a behavior to defend the village from attackers, but as far as I can tell it would only make them target an illager after it hits a villager within 16 blocks of the iron golem. They can target a mob from 64 blocks away only if they are hit by that mob.

There is no indication on the wiki, either, that Iron Golems would spontaneously hunt down raiders outside of the village.

SlimySpeck

(Unassigned)

Unconfirmed

Multiple

1.16.220, 1.16.230.50 Beta, 1.16.210

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