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MCPE-107427

Block break reach inconsistent at certain angles

At certain angles, the mining reach "changes" as the player walks forwards/backwards, causing the player to accidentally break more blocks below/above them than intended.

To reproduce:

See the video attached. At specific angles up/down/left/right, the game may show that the player is unable to reach the block below/above, but as the player gets closer to the block horizontally, the block can be broken, despite the diagonal distance from the eye level to the floor/wall surface being the same.

Expected results

The block break reach should not change at these angles as the player walks forwards/backwards.

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Skaijie

(Unassigned)

439843

Confirmed

Multiple

1.17.0.56 Beta, 1.16.220, 1.16.230.50 Beta, 1.16.210.59 Beta, 1.16.210.55 Beta, ..., 1.16.201 Hotfix, 1.16.210, 1.17.0, 1.17.41 Hotfix, 1.18.2 Hotfix

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