Discovered while testing narrator translations; relates to MCL-23152.
The Bug:
When using the Windows Narrator function in the Launcher windows for Minecraft: Java Edition, Minecraft for Windows, and Minecraft Dungeons, the narrator reads different screen elements although the layout of the pages are very similar.
The audio cue "News section" is for example only read in the Launcher windows for Minecraft for Windows and Minecraft Dungeons, while the contents of news articles only are read in the Launcher window for Minecraft: Java Edition.
I have attached screen recordings with audio of the narrator reading the different Launcher windows while using the New Windows App. Below is a table of the transcribed audio from those attachments.
This bug is also reproducible in the latest beta versions b.2.3.647 (New Windows App) and b.2.3.651 (Legacy Windows).
Audio Transcriptions:
Before reading the table, please note the following:
Inconsistent/incorrect expressions are highlighted in BOLD.
Minecraft: Java Edition [media] ) | Minecraft for Windows [media] ) | Minecraft Dungeons [media] ) |
|---|---|---|
Minecraft Launcher window | Minecraft Launcher window | Minecraft Launcher window |
h3. Steps to Reproduce:
Activate the Windows Narrator function.
Open the Launcher with an account that has purchased Minecraft: Java Edition.
Locate the Launcher windows mentioned above.
Make note of the narrator reading different audio cues for similar Launcher windows.
Observed Behavior:
The narrator reads different audio cues for Launcher windows with similar layout.
Expected Behavior:
The narrator reads the same (or similar) audio cues for Launcher windows with similar layout.
I can confirm this behavior, the narrator is inconsistent in telling the screen elements.