The recently added debug command F3 + t allows users to reload resource packs, meaning if they are creating a resource pack and changing it slightly, F3 + t is used so that you don't have to go into the resource pack menu and deselect, then reselect the resource pack.
However, this command also reloads loot tables, which is also useful for the same reason, but it just doesn't say that it does. Normally, if loot tables are edited while in a world, they don't seem to update in the actual world unless you exit, then re-enter the world, or press F3 + t
It should be changed so that, when F3 + t is pressed, it says it "Reloaded resource packs and loot tables."
Steps to Reproduce:
1. Press F3 + t. It will say "Reloaded resource packs." If you modify a loot table in the world, then press F3 + t, you will find the new loot table is now functioning.
Comments 8
I don't think thats neccecairy, as resourepacks can add sounds, it should be obvious that reloading the resourcepacks also reloads sounds.
also loot tables are supposed to be edited in a map, so I find it weird a resource pack can change their behaviour in the first place, as items are handles server side and not client side
@unknown Ressourcepacks cannot change loottables. The only way to change loottables is via the saves folder (worldname/data/loot_tables)
Maybe "Reloaded game resources" would be more accurate.
Also since @unknown confirmed it, it probably should be marked as community consensus.
I believe it also reloads the sound engine now, so if they do change the text, it maybe can mention that too.