Loot table function "enchant randomly" doesn't require "treasure": true for treasure enchantments
When looting table has
"function": "enchant_randomly""function": "enchant_randomly"WITHOUT
"treasure": true"treasure": trueit can still choose treasure enchantments like mending and frost walker.
The fix for this requires changes in behaviour (adding checks for "treasure" in loot tables) and changes in loot tables of chests (adding "treasure": true).
Probably "enchant_randomly" doesn't respect "treasure": false but I haven't checked it yet.
Is this still an issue in the most recent versions (currently that is 1.10.2, or 16w42a) of Minecraft? If so, please update the affected versions and help us keeping this ticket updated from time to time.