If you set gamerule doDaylightcycle false, it says gamerule updated, but the sun does not stop, and the day-night cycle continues as normal instead of stopping.
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Thanks, it worked, but this is still a bug. If I typed it wrong, it should have said "No gamerule found" instead of saying "Gamerule has been updated"
It says "Gamerule has been updated" because when you do that, you actually create a new gamerule that can be changed to anything you want.
For me, it still does not work. I typed in this exact command:
/gamerule doDaylightCycle false
The sun kept moving. In chat there was a message saying that "Gamerule doDaylightCycle is now set to: false". And when I run /gamerule doDaylightCycle it says: "Gamerule doDaylightCycle is currently set to: false". But also after relogging, this seems to have no effect.
Edit: just tested doFireTick and that one also has no effect. This may be not related to doDaylightCycle but to gamerules in general.
Edit: also, I just realised that this is an issue for a version a long time ago, whoops.
Make sure you typed 'doDaylightCycle' exactly how I wrote it, with capital letters. Gamerules are case sensitive.