Description
When changing the movement speed attribute and then leaving and rejoining the world, the player’s movement speed resets to its default value.
This issue also applies to attribute modifiers. Any modifier applied to the minecraft:movement_speed attribute is not preserved. After the player dies, the attribute modification is completely removed and the movement speed returns to its default value.
Steps to Reproduce
Run:
attribute @p minecraft:movement_speed base set 15Exit the world
Rejoin the world
Run:
attribute @p minecraft:movement_speed base get
Linked issues
duplicates 2
Attachments
Comments 2
The Environment field is supposed to only contain PC details.
Thank you for your report!
We are tracking these issues in MC-195830 and MC-303416, so this ticket is being resolved and linked as a duplicate.
The former ticket — MC-195830 — is currently unresolved. If you would like to add a vote or provide any additional information to that ticket, it would be appreciated.
The latter ticket — MC-303416 — is currently resolved as Awaiting Response. Please take a look at the comments section to see what information is currently missing. If you would like to provide the requested information to that ticket, it would be appreciated.
In the future, please put only one issue in each ticket, as it’s very difficult to keep track of issues when they’re not in their own tickets. Also, if you haven’t already, please make use of the search feature to see whether an issue has already been reported.
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Potentially relates to MC-179940.